Comments (2)
Reason as to why only the best accuracy resets is because that's tracked separately, inside of YARG. The current accuracy comes straight from the engine which shouldn't be altered externally. We'd need to do some extra stuff that keeps track of when the speed changes and change the displayed current accuracy.
Low priority fix because I'm not worried about people faking section FCs with this. If someone makes dubious claims, just ask them to record a video. Easy. The game is open source and can be modified to do whatever you like anyway
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Added to our issue tracker so this doesn't get completely forgotten about, still fairly low-priority though.
from yarg.
Related Issues (20)
- Feature Request: Sort by Percentage
- Feature Request: Make a Setlist.
- Bug: Flirtin' With Disaster Vocals HOT 1
- More convenient profile selection HOT 1
- Growing Delay in Vocals Over Time (Stable Build) HOT 2
- Lego Notes HOT 2
- After upgrading to the latest cava, it can no longer be used normally. Operating SystemArch Linux HOT 1
- Duplicate songs HOT 1
- Feature request: Profiles UX Change HOT 1
- very minor bug about hit window again
- Problems with YARG stable HOT 1
- Dynamic hit window is incorrectly locked to the smallest possible size.
- Feature Request: Audio slider for stems that do not have an active player.
- Blue toms not converted correctly in some Guitar Hero drum charts
- Request: Clearer feedback on open note strums
- Pro Drum Navigation Not Working Within Search Interface HOT 4
- Longer section titles in music menu HOT 3
- Feature Request: Library Navigation Suggestion (Jumping through headers) HOT 4
- Font issues with lyric text (missing glyphs) HOT 1
- Crash at startup in Linux HOT 3
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