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3D Conway's Game of Life with Auralization powered by Unity.

License: MIT License

C# 94.67% ASP.NET 4.18% MATLAB 0.03% ShaderLab 1.11%
game-of-life sandpile-models sonification spatialization auralization cellular-automata cellular-automaton

lg's People

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lg's Issues

For Camilo?

the load button should open at the folder with the default patterns

when I move the BPM slider, the model changes too...

Since the time should be displayed from left to right: so either swap the z and x axes, or change the perspective of the camera so that the model shows the z axis from left to right

Isn't the first row supposed to be at the ears' height?

More issues...

  • Why is important that the x and z axes are labeled? I think it looks better without "(x)", likewise without "Time (z)"

  • The load button still opens buttons, it's not going directly to the file browser. I'm not sure how to express it better: Load -> file browser. The File browser window opens in a directory where the presets are located. It is the default directory, but the user can choose a different directory. This would be the same behavior for saving. Think about Word: when you press the open menu, does it give you buttons to the previous files you edited? no! it opens a file browser...

  • Moving the BPM slider also moves the model

  • The BPM is wrong when "sequential" is not set, it should go much faster, check,

  • the head seems to be not centered, can you check? it looks as if it's closer to the top of the blue axis

  • I like the rectangle showing the current location in the sequential mode, but may be a bit narrower would be better?

  • I can't load blinker one and 2

  • Running the presets is broken, it doesn't change

  • The head rotation is still funny, if I use the up/down arrows, it doesn't really rotate as expected.

  • In the sandpile model (maybe in both?), I think is more natural to count from 1. So, (4,4,4) should be at the fourth dot starting from each axis, right now it's the fifth.

  • Setting a different coordinate and number of grains is not working, check. (i.e, set a coordinate and # of grains, let it run and try to set a different number of grains or coordinate...)

  • Non-sequential doesn't really work on the sandpile. I'm not sure why... check

  • Add a better description of the project in the Github page.

Not an issue but a request

it would be nice to be able to export the movie, or the audio of a model if the user wants to.
I think is important, especially for including this in presentations, websites, etc.
I'm looking at the "rocket" oscilator, for example, and I think we could include this as an example of the possibilities of the tool. But how?

Another thing, @yuta, we need to continue the simulation of these programs to find at least 10 presets. Hopefully, different from each other. We don't have a single one that uses the periodic mode, for example

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