此为我本人独立完成的第一个游戏项目, 制作的有些粗糙
使用的游戏引擎为 Godot_v4.0-beta2
游戏主界面是个 GridContainer, 设10列, 开启游戏时, 填充 200 个 透明色的 ColorRect
所有图形和颜色都是通过计算后, 改变那 200 个 ColorRect 的颜色实现的
simple tetris
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