Comments (1)
I am not a fan of this solution, all it does is creates inconsistency in gameplay. It's not really better than just setting no-tick-view-distance to desired value and keeping ticking distance the same and low at all times.
Additionally, you can't control mob spawn ranges and mob despawn ranges along with the view distances.
Overall, you're better off setting basic configs than letting plugins "optimize"
from minecraft-optimization.
Related Issues (20)
- Small Outdated Information Note HOT 1
- Add --add-modules=jdk.incubator.vector to the guide HOT 1
- These recommendations forgoe vanilla features and gameplay. HOT 1
- entity-broadcast-range-percentage HOT 2
- 1.20.4 grass renamed to short_grass HOT 1
- Add villager search-radius HOT 1
- Suggestion: Nether no-tick-view-distance HOT 6
- New config add HOT 2
- update alt-item-despawn-rate HOT 1
- Wrong statements about Mohist HOT 5
- impact HOT 1
- Add ignore-occluding-blocks to the list HOT 3
- Purpur is not Pufferfish fork. HOT 5
- Request for clarification. HOT 1
- "remove-corrupt-tile-entities" option has been removed HOT 1
- Include default files with optimized values HOT 1
- Question re: Suggested Optimizations for Fabric/Vanilla HOT 4
- By defaults, do you mean the pre-generated defaults or the ones you suggest? HOT 5
- Add minecraft limits section
- Enhancement HOT 1
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from minecraft-optimization.