Comments (1)
Those options are not there for server-performance, other than minor I/O and networking boost. The chunk send limits are for clients to not explode because they get too many chunks at once due to starlight being extremely fast.
There are currently no generalize defaults as they would have to be set according to your view distance, no-tick-view-distance, amount of players, their client side view distance, etc.
It's recommended to try and experiment by yourself to find options that fit your server.
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Related Issues (20)
- Small Outdated Information Note HOT 1
- Add --add-modules=jdk.incubator.vector to the guide HOT 1
- These recommendations forgoe vanilla features and gameplay. HOT 1
- entity-broadcast-range-percentage HOT 2
- 1.20.4 grass renamed to short_grass HOT 1
- Suggestion: Nether no-tick-view-distance HOT 6
- New config add HOT 2
- update alt-item-despawn-rate HOT 1
- Wrong statements about Mohist HOT 5
- impact HOT 1
- Add ignore-occluding-blocks to the list HOT 3
- Purpur is not Pufferfish fork. HOT 5
- Request for clarification. HOT 1
- "remove-corrupt-tile-entities" option has been removed HOT 1
- Include default files with optimized values HOT 1
- Question re: Suggested Optimizations for Fabric/Vanilla HOT 4
- By defaults, do you mean the pre-generated defaults or the ones you suggest? HOT 5
- Add minecraft limits section
- Enhancement HOT 1
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