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🌱 I’m currently learning SwiftUI and Flutter
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📫 How to reach me [email protected]
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⚡ Fun fact :- Dream and Music🎵 are the reasons to live.
Custom Camera Controller
License: MIT License
🌱 I’m currently learning SwiftUI and Flutter
📫 How to reach me [email protected]
⚡ Fun fact :- Dream and Music🎵 are the reasons to live.
cocoa pod for this repo is failing
When i start YCameraViewController is works fine. But after dismiss the YCameraViewController i want to start UIImagePickerController's camera in anywhere of my app. UIImagePickerController's camera starts but camera doesn't initialize. Before open YCameraViewController, the code below works fine.
UIImagePickerController *pickerController = [[UIImagePickerController alloc] init];
[pickerController setDelegate:self];
[pickerController setAllowsEditing:NO];
[pickerController setSourceType:UIImagePickerControllerSourceTypeCamera];
[self presentViewController:pickerController animated:YES completion:NULL];
When Portrait Orientation is locked in device then YCameraView is not able to detect orientation and gives output image with wrong orientation.
Hey
I don't understand when you click many times on retake there's a memory lick the app exemple is blocked, or the bottombar blocks ... something goes wrong when you take and retake photos many times, is it normal ?
thanks
Hello,
is there any chance to have an 'auto-flash' feature?
I need return the meta data of photo after pickup the photo. anyone knows how to do it? thanks.
I've managed to trace a crash coming from lines 255 and 265: [session addInput:input];
.
The crash happens when the user doesn't agree to provide camera access, which results in input
to be nil
and my app gets rejected during review :)
After the Ycameraviewcontroller is presented, it minimized the navigation bar of the presenting navigation controller. Is there any way to fix this?
This is related to to #1 but not exactly the same...
Basically what happens is when the user takes a photo, and hits done, I am setting my instance of YCameraViewController
to nil. Then when the user takes another photo it reallocates it (like Instagram would), but it seems there is a memory leak as the app becomes progressively slower to show the camera (memory shoots up from 2MB -> 50MB+ after doing this repeatedly a few times.)
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