Starting with mess... Evolution of Mini_MapleStory written in pygame. This version is redeveloped in cocos2d(python).
Updates:
- Refine sprites animations
- Create player attack rect for detecting attacking
- Refine hitpoint pop-up animation, which is enclosed in instance of cocos.batch.BatchableNode
- Redevelop monster AI decision, with a little use of Finite State Machine (FSM).
- Refine monster actions for being attacked.
- Add a little magic ball with particle system.
- There will be more ...