Zanzo's Projects
Fortnite Hacks
HulkFN, a maven that is shit again lmfao
Starting with a Fortnite base source that used a UE4 SDK for internal, making it work for Sea of Thieves using the SoT UE4 SDK
Here are all the tracks (at least most) that Fortnite uses to ban in case of hwid ban and double account, just use this cleaner and spoil a component of your choice including diskdrive, bios, baseboard, cpu, memorychip or gpu.
A basic Uworld Offset Dumper.
Fortnite Signatures / Patterns updated every update
Fortnite Aimbot, Chams, Nospread, Etc FULL SOURCE CODE (TESTING)
Offsets updater for Fortnite
C# Fractal Generator
JavaScript Animation Framework
rdbo's game hacking framework (WIP)
A C# project for manipulating and animating the LEDs on a Optek Fretlight Guitar
Fritzing desktop application
Electronic components for use in the Fritzing app (aka the parts library)
:computer: Functional Terminal User Interface. :heart:
A starter project using the FTXUI library
Recover the default privilege set of a LOCAL/NETWORK SERVICE account
The Fret Zealot Android SDK
A Discord bot for playing various games within the text environment including games like connect 4.
Tutorials, tools, and more as related to reverse engineering video games.
A Curated List of Game Network Programming Resources
A C# library for reading several video game archive formats, and a sample file explorer.
This is basically just a guide with some code snippets that are very commonly used amongst the game hacking community.
Example code for the book http://www.nostarch.com/gamehacking . PLEASE READ THE README
I'm just cleaning up here.