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gamepro's Introduction

这是计概小组的期末大作业

程序用法

大部分重要配置是在程序开始运行后从dataFile.txt读取的,读取这个文件的myInputStream类现在非常的脆弱,所以,请勿不按格式修改dataFile.txt

History

  • 2018/12/5 创建git repo
  • 2018/12/12 第二次小组见面,大家开始有了commit,预计周末前实现游戏主逻辑
  • 2018/12/19 第三次组会,逻辑部分还差调速度,开始美化界面
  • 2018/12/25 从现在开始彻底放弃代码可读性,先做完比较重要
  • 2018/12/27 某组长现在非常欣慰,程序里终于有N多自己不知道是怎么实现的功能了,给小伙伴们疯狂打call
  • 2018/12/29 这周各位成员都爆了肝,快要成型了,ai这边还有些问题,还差老鼠的食物完全没有实现
  • 2019/1/11 在考试季的喘息中,加了配置文件,方便玩家修改游戏里面各种东西的位置。AI的bug还需要调
  • 2019/1/13 猫的AI现在可以跑了,非常优秀的一只猫。游戏地图设计的不太妙,但好在大家可以方便的改地图

注意事项

  • 注意修改.gitignore文件,各位不要把自己系统生成的文件传进远程库
  • 代码也别写太丑

gamepro's People

Contributors

zaohan415 avatar song-xy avatar wings0406 avatar donotsellyouselfshort avatar

Stargazers

 avatar  avatar  avatar  avatar Xu Hong Bo avatar  avatar WangYue avatar Dejia Xu avatar cbwang2016 avatar  avatar Mimi avatar

Watchers

James Cloos avatar  avatar

gamepro's Issues

一个有趣的bug

@Song-XY 添加了捕鼠夹的功能之后(SHA : cbea8de...),出现了动物跑动停顿的bug,原因非常有趣——我们之前的代码中有一个漏洞,每次地板砖重绘时都需要重新加载一遍图片。之前图片一直比较小,这个做法的问题没有暴露出来。直到 @Wings0406 画了那张分辨率超级高的捕鼠夹图加入了游戏之后。。。

CMake支持?

现在cmake快成开源项目标配了,你这不搞一个嘛😂QT Creator多丑啊←_←

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