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roll-tokens's Issues

[Request] An option to roll a token's name independently of an image

Love the potential of this module. I've been looking for something to replace Token Mold, and I think this could be it.

I'm not interested - at this time - in randomizing token images, though - I really just want the ability to roll a random name off a table, then apply a name interpolation. I want tokens to have random names of "my own" design based on tables.

Macro to call token change via table roll or selection

Love the module so far, currently I have a player we use the module for who updates his token manually when entering rage (he loves it).

However I was hoping this change could be done automatically via via a hook to the module in a macro. So when rage is executed set token to a specific token in the assigned roll table.

Something along those lines. We still use the manuel change for RP purposes but this is just a QOL suggestion where people may want some automation.

Thanks!

Rollable token cannot be updated aside randomizer

Hi! I have a weird issue in everything seeming to work but I cannot change the token image in any other means on a token aside the randomizer. I've tried to check my other modules but haven't so far found any reason for it not to work.

I get the Token Image Selection, but whenever I try to change the token (it shows on darker grey), it still won't do anything when I update.

image

The Rollable Table selection dropdown does not filter out tables that the user does not have permission to see.

I've assigned rollable tokens to my player's tokens, and we've found that they're able to view all rollable tables in the game through the Token Image Rollable Table dropdown menu, even tables they have no permission to view. Preventing players from seeing tables they don't have permission to view in the dropdown menu would be a helpful addition!

Attached are images showing the issue (Player view and GM view)
Player_view
GM_view

ver11

The module "roll-tokens" is using "name" which is deprecated in favor of "id"
The module "roll-tokens" is using the old flat core compatibility fields which are deprecated in favor of the new "compatibility" object

Error when rolling from a table with no available results.

Clicking the token HUD "randomize" button produces the following error in the foundry window:
image

The following error is also output to the console:
image

Tested in a fresh world with no other modules active to confirm the issue was not a module incompatibility.
image

V10 Issues

Hello, I am having issues with this module with V10 for Foundry.
More specifically; V10.288. I have tested the module in Pathfinder 2E V4.2.6 & Call of Cthulhu 7E V0.9.2
The Pathfinder test included multiple modules as that is a game I currently running and I tested in Call with just this single module.
I have the same issues in both game.

I've gone through process to create the rollable-table as is described on the module page and linked it to one of my NPCs.
The issue I am having is that when I go to Token Image Selection, regardless of what I pick, the image does not change.

Also - I am not sure if this is bug but I found it odd; when I use the randomizer, the token does change but it also locks that option and I cannot roll that option on any token currently on the map or any new token that I create, without opening up the table and unlocking that result.
I say that I am unsure if this is bug because I normally use the selector and do not know if the randomizer is working as intended.

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