Giter Site home page Giter Site logo

canvas-competition's Introduction

Developed for Zense HacKnight 2K19

Authors

  • Satvik Ramaprasad
  • Shubhayu Das
  • Rohit Katlaa
  • Prajwal Agarwal
  • Jishnu Kumar

Instructions for users

  • You need not understand the code here to be able to use it.
  • Understanding the API below should be enough
  • See Examples to get started.

API Documentation

Helpful Canvas Variables

  • canvas.height: Height
  • canvas.width: Width
  • canvas.mouseX: Current Position of mouse x coordinate
  • canvas.mouseY: Current Position of mouse y coordinate
  • canvas.mouseDown: Boolean to check if mouse is pressed down
  • canvas.mouseDownX: Last Position of mouse press x coordinate
  • canvas.mouseDownY: Last Position of mouse press y coordinate
  • canvas.drawMode: Fill in a shape or just draw the border

Helpful Canvas Functions

  • canvas.setDrawMode(mode): Set the drawMode variable to "stroke" or "fill"
  • canvas.setColor(color): Set the color of the shape(s) to the given color. Default color is black(#000000)
    • Value can be any one of these types:
      1. "red"
      2. "#F54680"
      3. "rgb(100,100,100)"
      4. "rgba(100,100,101,0.3)"
  • canvas.setLineThickness(width): Set the thickness of the lines while in "fill draw mode". Default value is 1.
  • canvas.draw(): Draws the various shapes according to the drawing mode.
  • canvas.drawLine(x1, y1, x2, y2): Draws line from (x1, y1) to (x2, y2)
  • canvas.drawCircle(x, y, r): Draws circle with center (x, y) and radius r
  • canvas.drawRectangle(x, y, width, height): Draws rectangle with top left corner as (x, y) and of dimensions width * height
  • canvas.drawEllipse(x, y, a, b, angle, startAngle, endAngle): Draws an Ellipse with center(x,y) with major axis = a, minor axis = b at an angle theta given the startAngle And Endangle
  • canvas.clear(): Clears the canvas
  • canvas.isKeyDown(key): Checks if keyboard key is pressed. Example KeyA for A.
  • canvas.drawText(x, y, message, fontSize = 30): Draws at (x, y)
  • canvas.activateDoubleBuffer(): Call in setup to use double buffering in your program.
  • canvas.update(): Updates the screen with changes made on canvas(use only with double buffering)
  • canvas.drawImg(path,x,y,width,height): Draws an image at (x,y). "path" argument is used to mention the path of the image (width and height of the image are optional)

Optionally Override the following functions

  • canvas.mouseDownCallback(): Called when mouse is pressed
  • canvas.mouseUpCallback(): Called when mouse is released
  • canvas.mouseMoveCallback(): Called when mouse is moved
  • canvas.keyDownCallback(): Called when key is pressed
  • canvas.keyUpCallback(): Called when mouse is released
  • canvas.mainFunction(): Called after every timeStep

Note:(Regarding double buffering) Double buffering is entirely optional, you may not need it in your program. It is only required if you face flickering issues.

canvas-competition's People

Contributors

jishnuvk avatar prajwal7842 avatar rohitkatlaa avatar sal2701 avatar satu0king avatar shubhayu-das avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar

canvas-competition's Issues

Adding a README.md

I guess it would be beneficial if we have a proper README on master giving details about what to do, what and how to merge and other necessary details instead of giving those details in canvas.js

Support high DPI Displays

The current system doesn't support DPI Scaling, so on high resolution displays like retina displays, the resolution is very poor.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.