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A roughly 2/3 scale model of Sierra Nevada Corp's Dream Chaser vertical launch spaceplane with cargo bay and docking nosecone! For Kerbal Space Program.

Home Page: https://forum.kerbalspaceprogram.com/index.php?/topic/207306-*/

License: GNU General Public License v2.0

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ksp payload-bay dream dream-chaser chaser kerbal kerbalspaceprogram ksp-mods ksp-parts kerbal-space-program kerbal-mods zedk artwhaley mod contributions-welcome hacktoberfest spaceplane

dreamer's Introduction

Dreamer (DREAM) KSP version License
Curseforge GitHub SpaceDock
CKAN Pages

Dreamer (DREAM) by Axial Aerospace

A roughly 2/3 scale model of Kierra Kevada Corp's Dream Kaser vertical launch spaceplane with cargo bay and docking nosecone!

By zer0Kerbal, originally by artwhaley

adopted with express permission and brought to you by KerbSimpleCo

Dreamer Hero

See more

YouTube review by Kottabos Gaming

KSP Mods - Dreamer

YouTube test/demo I YouTube test/demo II

Link to Craft File

Preable by artwhaley

What's included

  • Two versions of the body - one that's true to the original, and one that adds a small payload bay. The payload bay is one of a few changes that I've made to the Dream Chaser (all of them optional... you CAN build and set it up to fly true to the prototype if accuracy is your thing.) because I want this to be a mod that people can actually use - rather than being like some of the awesome mods on here that realistically capture every detail of a real world craft... but don't really have any 'playability' - so you launch them once to marvel at the model... then either delete it or let it slow down your game load times forever... but never really PLAY with it. These are game pieces... not museum collectibles.
  • Two versions of the nose section - one that just has internal space to attach pieces - batteries, computers, small rcs tanks, etc... and one that adds an Orbiter Delta-Glider style docking port in the nose.
  • Three payload bay modules - a generic tank (comes preconfigured for TAC life support, but the idea is that you can edit the .cfg file to add any resource from any mod that YOU use... so reconfigure it for snacks or karbonite or anything else), an LFO tank that adds additional delta-v to the ship, and a KAS workshop module that, if you have KAS installed, gives a winch, a pipe attachment, and a storage crate, turning this into an awesome little maintenance and upgrades platform.
  • An Atlas V two-stage launcher to lob the thing into orbit. This is lower detail, as I wanted to spend CPU cycles and memory on the ship you actually fly all mission, not on the launcher you discard in three minutes. But it's there, and both stages terminate at 2.5m so they're useable with other payloads... though you'll probably have to have an adapter fairing of some sort for the upper stage, because the top of the centaur isn't flat.
  • The other little parts to make it work - wings, tail, landing skid and wheels, a rear docking port (true to the prototype design) OMS engines and a 2.5m adapter.
  • I've now added integrated airbrakes. They're attached with the tail model, and the tail is where you click to control them. It's possible to reenter and land the ship in both stock and FAR without them... but they make it a LOT less scary.

What's included besides the basic ship

  • Three payload bay modules - a generic tank (comes preconfigured for TAC life support, but the idea is that you can edit the config (.cfg) file to add any resource from any mod that YOU use... so reconfigure it for snacks or karbonite or anything else), an LFO tank that adds additional delta-v to the ship, and a KAS workshop module that, if you have KAS installed, gives a winch, a pipe attachment, and a storage crate, turning this into an awesome little maintenance and upgrades platform.
  • An Atlas V two-stage launcher to lob the thing into orbit. This is lower detail, as I wanted to spend CPU cycles and memory on the ship you actually fly all mission, not on the launcher you discard in three minutes. But it's there, and both stages terminate at 2.5m so they're useable with other payloads... though you'll probably have to have an adapter fairing of some sort for the upper stage, because the top of the centaur isn't flat.
  • The launch vehicle adapter is 2.5m, so you can hypothetically launch it on top of any 2.5m parts from the game... but... there's a lot of aerodynamic surface on this thing, and it's way up front in the launch configuration. The included Atlas V has increased gimbal range to let you counteract the instability instead of fins (just like the real thing) so if you launch this on stock parts, you may need quite a few fins at the base of the rocket.

Notes by @artwhaley

  • The centaur loads with less than full fuel tanks... and the Dreamer loads with more fuel than you probably need. I highly recommend planning your missions and adjusting the fuel in these two stages appropriately.
  • There's an electric generator built into the capsule. And the output is HIGH. I've had to do this to make the batteries last all the way through re-entry. I suppose I could turn the power down on the flywheel system. I'll play with that. But at the moment you'll never run out of electricity. Which is a little hacky. I need to get this into balance.
  • The mod supports DRE and FAR. The Far support should be considered a WIP. Please give feedback. The ship isn't designed to be EASY to fly, but if it's uncontrollable it's probably a bug. In general - space planes are hard to fly... Over the course of development I've bowed to pressure a few times to make this easier to handle during reentry and landing.... but it still isn't stupidly forgiving... I recommend reentering such that a ballistic landing would put you right on the KSP pad, so your lifting surfaces will make for a long overshoot... then out over the water at around 10,000m of altitude you can come back around to point west for landing.
  • The Atlas V 402 launcher is low detail, but it exists. I've put the .blend files in the abandoned model thread and you're welcome to start with my cfg files.... so if anyone is looking for a mod project, a day texturing what's already there... a couple of days building fairings and payload adapters, and a day modelling the single nozzle Centaur engine and you'd have a stand-alone Atlas V mod ready to release. :) All I ask is the option to include any improvements you make back into this mod if they fit with it! :) I may move on to this project eventually myself... but I've got a couple of projects ahead of it, so please feel free. I'll gladly help someone along, if it's their first project! :)
  • Important Note: This ship draws inspiration from several places, both real world and fictional craft. Any resemblance it bears to specific craft, however, is purely incidental. I've been asked not to use any trademarks belonging to a certain real world company working on a certain real world vertical launch, horizontal recovery shuttle, so let's enjoy this for what it is - a purely fantasy ship with many design features of it's very own.

Help Wanted

  • Compatibility patches
  • Contracts for these glorious parts
  • Variant Textures
  • Converting from FireSpitter to Stock and/or KSPWheel
  • Model updates (add/improve lights, iva, hatches and so forth)
  • Marketing Images and Videos such as hero shots, animated gifs, short highlights
  • Translations: See the README in the Localization folder for instructions for adding or improving translations. There is also the quickstart guide. GitHub push is the best way to contribute. Additions and corrections welcome!
  • Have a request? Glad to have them, kindly submit through GitHub.

Localization

  • English English
  • your translation here

Installation Directions 1

Use CurseForge/OverWolf Website/App

CurseForge/OverWolf App

orCKAN App

I take no part, nor am I interested in maintaining the CKAN metadata for my mods. CKAN is a great mod for those that can't use zip tools. If you are having issues please let the CKAN people know and refer to the CKAN thread. My support of CKAN extends with checking the checkbox in SpaceDock. Beware, CKAN can really mess up; though it tries very, very, very hard not to.

Dependencies

Recommends

Suggests

Supports

Tags

  • career, config, crewed, parts, uncrewed, variants

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

Credits and Special Thanks

Legal Mumbo Jumbo (License provenance)

Author (1) - zer0Kerbal

Forum: Thread - Source: GitHub
License: License License

Disclaimer(s)

All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses

see Notices for more legal mumbo jumbo

Original (ROOT) (0) - Author: 'artwhaley'

Forum: Thread - Download: CurseForge - Source: CurseForge License: License License

How to support this and other great mods by zer0Kerbal

Completely voluntary, absolutely amazing, and really does help me out a lot!
quote from cybutek cybutek creator of Kerbal Engineer

Support Github Sponsor Patreon Buy zer0Kerbal a snack

and it is true.

Glorious IVA compliments of RPM

Click on image for Imgur IVA Album
Updated IVA

Connect with me

Track progress: issues here and projects here along with The Short List

zer0Kerbal | kerbalspaceprogram.com zer0Kerbal | CurseForge zer0Kerbal | reddit zer0Kerbal | Patreon zer0Kerbal | YouTube zer0Kerbal | Twitch zer0Kerbal | PayPal zer0Kerbal | Buy Me a Coffee zer0Kerbal | Twitter

Release Schedule
  1. GitHub, reaching first manual installers and users of KSP-AVC. Right now.
  2. CurseForge. Right now.
  3. SpaceDock (and CKAN users). Soon™ (the button was pressed)

Footnotes

  1. this isn't a mod. ;P

  2. may work on other versions (YMMV)

  3. Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!

dreamer's People

Contributors

furyfire2004 avatar imgbotapp avatar jvsperoni avatar rhoggs-bot-test-account avatar zer0kerbal avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

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dreamer's Issues

[Request]: New Modules

Description of the new feature / enhancement

New Models!

Hey! Can we ask Randazzo if he has the time to redo the models?

Proposed technical implementation details

New models for all parts.

[Bug 🐞]: Fury's mod bugs and problems list

Brief description of your issue

will add more once tested
NOTE: These things involve the assumption that your craft is the same as mine, which is a cargo dreamer with a KAS pallet, I'm going to send it up and renter it after servicing a sat. this should give a good indication of it's functionality

  • Firstly I am gonna send up a sat which I will cheat into orbit! This sat will have a small and medium port to tests the nose and tail docking, a kas port, and no rcs to test that dreamer has the rcs capabilities to dock! Will send images soon enough of it cuz god knows my sats are kewl.
  • OK SO THE NODES ON CENTAR DONT WORK meaning i cant test it :D

Environment

mod:Dev Version
ksp 1.12.3

How did you download and install this?

Other (explain below)

[Bug 🐞]: landing gear fails to exist in game

Brief description of your issue

So basically it appears the landing gear is missing, ive tried reinstalling and everything but it never shows up in game, unless it shows up when you load this up its easy to reproduce this bug. the other parts show up just fine though...

Steps to reproduce

Load the game, go into SPH or VAB and see if the landing gear for this thing exists which it probably wont.

Expected behavior

landing gear to exist

Actual behavior

landing gear being non existant

Environment

dev version
ksp version 1.12.3

How did you download and install this?

GitHub clone (expert manual installation)

Localization - Simplified Chinese (简体中文) <zh-cn.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#17

Localization - Simplified Chinese (简体中文) <zh-cn.cfg>

GameData

  • add zh-cn.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Simplified Chinese (简体中文) <zh-cn.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Spanish (Español) <es-es.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#5

Localization - Spanish (Español) <es-es.cfg>

GameData

  • add es-es.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Spanish (Español) <es-es.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Korean (한국어) <ko.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#10

Localization - Korean (한국어) <ko.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Korean (한국어) <ko.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

[Bug 🐞]: about to start testing KAS functionality for functionality will post updates on that here. edit: kas functionality is broken, same goes for the tail fin which now attaches at an offset node

Brief description of your issue

tail fin's attach node is offset to the right making the part not okay
also kas compatability is broken

Steps to reproduce

dowload and use the mod

Expected behavior

a node that is right under the fin

Actual behavior

^

Environment

its rainy where i am rn

How did you download and install this?

GitHub clone (expert manual installation)

[Bug 🐞]: IVA BROKEN

Brief description of your issue

image
this should have 7 people and be inside the craft and MAS compatability seams broken!

Steps to reproduce

do it

Expected behavior

work

Actual behavior

not work

Environment

dev branch
ksp 1.12.3

How did you download and install this?

GitHub clone (expert manual installation)

Localization - English <en-us.cfg>

Localization - English <en-us.cfg>

GameData

  • add en-us.cfg

Translation

  • English English <en-us.cfg>

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - English (United States) <en-us.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Swedish (Svenska) <sw-sw.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#16

Localization - Swedish (Svenska) <sw-sw.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Swedish (Svenska) <sw-sw.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - French (Français) <fr-fr.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#7

Localization - French (Français) <fr-fr.cfg>

GameData

  • add fr-fr.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - French (Français) <fr-fr.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Taiwanese (国语) <zh-tw.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#18

Localization - Taiwanese (国语) <zh-tw.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Taiwanese (国语) <zh-tw.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Cargo

  • add cargo capability or should it be cargo?

LegalMumboJumbo

Legal MumboJumbo gplV3

  • license check
  • LICENSE files in repo
  • CKAN notification
  • FORUMS:
    • adoption posting
    • adoption letter
  • offline adoption documentation
  • link(s) saved

Repo

  • Create Local
    • folder structure
    • .github folder contents
    • .gitattributes
    • .gitignore
    • _release.json
    • readme.md
    • .version file
    • _releasenotes
    • Archive original release
    • _build
      • _buildJSON
      • _buildRelease
      • _buildDeploy
  • copy labels
  • create repo's Adoption and Initial Release project
  • create User Project - Adoption

Localization - German (Deutsch) <de.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#4

Localization - German (Deutsch) <de.cfg>

GameData

  • add de.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - German (Deutsch) <de.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Italian (Italiano) <it-it.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#8

Localization - Italian (Italiano) <it-it.cfg>

GameData

  • add it-it.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Italian (Italiano) <it-it.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

[Request]: patch for ConnectedLivingSpaces (CLS)

Description of the new feature / enhancement

add a compatibility patch for patch for ConnectedLivingSpaces (CLS)

Proposed technical implementation details

  1. create the patch [ConnectedLivingSpaces.cfg]

Localization

🎏
🇺🇸 🇪🇸 🇫🇷 🇮🇹 🇧🇷 🇷🇺 🇩🇪 🇨🇳 🇯🇵 🇰🇷 🇳🇴 🇸🇪

  • Readme 🔢
  • release.md 🧾
  • Localization folder 📁
  • Localization readme.md 🗃️
  • [ ]

Localization

[Request]: patch for MechJeb (MJ)

Description of the new feature / enhancement

add a compatibility patch for patch for MechJeb (MJ)

Proposed technical implementation details

  1. create the patch [MechJeb.cfg]

[Bug 🐞]: centar attach node is broken,

Brief description of your issue

it literally does not attach

Steps to reproduce

e

Expected behavior

e

Actual behavior

e

Environment

dev
1.12.3

How did you download and install this?

GitHub clone (expert manual installation)

[Request]: patch for HullCameraVDS

Description of the new feature / enhancement

add a compatibility patch for hullcam

Proposed technical implementation details

  1. create the patch

Social

Dreamer

  • create forum post

  • reddit post

  • Patreon post

  • promo vid (30 sec)

  • create Curseforge

  • create SpaceDock

  • update _release.json

[Request]: patch for FireSpitter (FS)

Description of the new feature / enhancement

[Request]: patch for FireSpitter (FS)

Proposed technical implementation details

[Request]: patch for FireSpitter (FS)

Localization - Dutch (Nederlands) <nl-nl.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#11

Localization - Dutch (Nederlands) <nl-nl.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Dutch (Nederlands) <nl-nl.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Mexican (Mexicano) <es-mx.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#6

Localization - Mexican (Mexicano) <es-mx.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Mexican (Mexicano) <es-mx.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Russian (Русский) <ru.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#15

Localization - Russian (Русский) <ru.cfg>

GameData

  • add ru.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Russian (Русский) <ru.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Brazil Portuguese (Português Brasil) <pt-br.cfg>

Localization - Brazil Portuguese (Português Brasil) <pt-br.cfg>

GameData

  • add pt-br.cfg

Translation

  • Português Brasil Brazil Portuguese (Português Brasil) <pt-br.cfg>

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Brazil Portuguese (Português Brasil) <pt-br.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Polish (Polski) <pl.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#13

Localization - Polish (Polski) <pl.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Polish (Polski) <pl.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

[Request]: Maybe the docking nose should be an shielded port instead and not a weird extendable tongue thing?

Description of the new feature / enhancement

basically the current nose reminds me of a xenomorph from the alien franchise, and tbh it looks a weee bit odd, I feel like ether it needs to have less empty space around the port or the port should be different, being not an extension but something more like the aero shielded stock game docking port,

Proposed technical implementation details

also the extendable docking port is unrealistic because it comes with a large structural void that would not be a thing in such a craft, if there's empty space there would be wiring there and all that at least...

Localization - Norwegian (Norsk) <no-no.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#12

Localization - Norwegian (Norsk) <no-no.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Norwegian (Norsk) <no-no.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

docking port config idk if it works tho lol[Request]:

Description of the new feature / enhancement

it would dock with jr normal and benje10's apas port

Proposed technical implementation details

MODULE
{
name = ModuleDockingNode
referenceAttachNode = nodeDocker
nodeType = size1, B10_APAS, size0
stagingEnabled = False
}

Localization - Master

From Localization created by zer0Kerbal: zer0Kerbal/Localization#2

Localization - Master

🎏
🇺🇸 🇪🇸 🇫🇷 🇮🇹 🇧🇷 🇷🇺 🇩🇪 🇨🇳 🇯🇵 🇰🇷 🇳🇴 🇸🇪

Documentation

  • Readme 🔢
  • release.md 🧾

GitHub

  • Project: Localization
  • copy issues from zer0Kerbal/Localization
  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: localization
  • assign label: help-wanted
  • assign milestone: Localization

CODE

  • using KSP.Localizer;
  • settings.cs
  • remainder of code

GameData

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • Create localization list

These localizations for KSP and its DLC's are available through Steam:

Included just in case

docking ports...

what docking ports are the ports in this mod compatible with, I might be able to write configs to allow usage with the standard clamp-o-tron port.

Localization - Japanese(日本語) <ja.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#9

Localization - Japanese(日本語) <ja.cfg>

GameData

  • add ja.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Japanese(日本語) <ja.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

TURD Support?

I think this mod would look really nice with reflections

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