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magnetic's Introduction

Magnetic

Language Version License Platform Carthage compatible

Magnetic is a customizable bubble picker like the Apple Music genre selection.

Demo GIF

Demo Video

$ pod try Magnetic

Features

  • Adding/Removing Nodes
  • Selection/Deselection/Removed Animations
  • Multiple Selection
  • Images
  • Multiline Label
  • Documentation

Requirements

  • iOS 9.0+
  • Xcode 9.0+
  • Swift 5 (Magnetic 3.x), Swift 4 (Magnetic 2.x), Swift 3 (Magnetic 1.x)

Usage

A Magnetic object is an SKScene.

To display, you present it from an SKView object.

import Magnetic

class ViewController: UIViewController {

    var magnetic: Magnetic?
    
    override func loadView() {
        super.loadView()
        
        let magneticView = MagneticView(frame: self.view.bounds)
        magnetic = magneticView.magnetic
        self.view.addSubview(magneticView)
    }

}

Properties

var magneticDelegate: MagneticDelegate? // magnetic delegate
var allowsMultipleSelection: Bool // controls whether you can select multiple nodes. defaults to true
var selectedChildren: [Node] // returns selected chidren

Nodes

A Node object is a SKShapeNode subclass.

Interaction

// add circular node
let node = Node(text: "Italy", image: UIImage(named: "italy"), color: .red, radius: 30)
magnetic.addChild(node)

// add custom node
let node = Node(text: "France", image: UIImage(named: "france"), color: .blue, path: path, marginScale: 1.1)
magnetic.addChild(node)

// remove node
node.removeFromParent()

Properties

var text: String? // node text
var image: UIImage? // node image
var color: UIColor // node color

Animations

override func selectedAnimation() {
    // override selected animation
}

override func deselectedAnimation() {
    // override deselected animation
}

override func removedAnimation(completion: @escaping () -> Void) {
    // override removed animation
}

Delegation

The MagneticDelegate protocol provides a number of functions for observing the current state of nodes.

func magnetic(_ magnetic: Magnetic, didSelect node: Node) {
    // handle node selection
}

func magnetic(_ magnetic: Magnetic, didDeselect node: Node) {
    // handle node deselection
}

Customization

Subclass the Node for customization.

For example, a node with an image by default:

class ImageNode: Node {
    override var image: UIImage? {
        didSet {
            texture = image.map { SKTexture(image: $0) }
        }
    }
    override func selectedAnimation() {}
    override func deselectedAnimation() {}
}

Installation

CocoaPods

To install with CocoaPods, simply add this in your Podfile:

use_frameworks!
pod "Magnetic"

Carthage

To install with Carthage, simply add this in your Cartfile:

github "efremidze/Magnetic"

Mentions

Communication

  • If you found a bug, open an issue.
  • If you have a feature request, open an issue.
  • If you want to contribute, submit a pull request.

Credits

https://github.com/igalata/Bubble-Picker

License

Magnetic is available under the MIT license. See the LICENSE file for more info.

magnetic's People

Contributors

bj97301 avatar colorbox avatar efremidze avatar jesster2k10 avatar jonivr avatar mlight3 avatar sebastianludwig avatar zyphs21 avatar

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