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gsdemo

使用bige框架实现的,游戏服务器例子

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建议使用VSCODE,有对应的启动和生成任务可以直接使用; 生成的程序会出现在bin目录下面; 直接启动它会去读本地的server.json文件做为启动配置信息; web服务使用post方式接收消息,服务器会从body中接收json数据(默认); socket服务前4个字节为消息头,里面包含长度信息,经接着4个字节为消息号,然后是消息体; 具体可以看对应的messages下的route的实现; 其他的接收消息的方式都是类似的; 每种服务都有自己的接受消息的格式,可以通过route来进行自定义替换默认的就可以;

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