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cmi's Introduction

CMI Issue Tracker

This is the official issue tracker for CMI.

CMI isn't currently open source. It's a premium plugin that you can get through SpigotMC. It requires CMILib to run.

Aside from issues you can also request features for CMI here.

If you are having any issues regarding payments and/or other private matters, please message Zrips on Spigot.

Be sure to check out the FAQ page if you have any pre-sales questions.

Bug Reports

Before filing a bug report, please make sure your CMI and CMILib .jar files are up to date.

Please check the existing list of issues before creating a bug report and ensure that nobody else has already submitted the same bug report. You're welcome to add any information to existing issues. If you cannot find an issue about your problem, you're free to create your own.

Bug reports should be posted under the Issues tab.

Suggestions and Feature Requests

Before making a suggestion, please ensure that there are no other discussions that relate to your suggestion. If there are no relevant discussions, you're free to make your own discussion.

Suggestions should be posted under the Discussions tab.

Documentation and Community Support

You can find in-depth documentation about CMI on zrips.net.

There is also a community-driven Discord server where you can post your questions for community members to assist you.

cmi's People

Contributors

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cmi's Issues

Kits Placeholders & Home Priced

Good Afternoon.

It's been a few weeks since we changed to CMI for the best, but we are missing some features that we were using before.

We would like to ask for an "Individual Kit Cooldown" and an "Individual Kit Availability" placeholders.
I know that you offer a self made GUI to choose the kit you want, but we already had a custom menu that shows just the "#" available kits in a fancy way, and we would like to keep that.

We also had a problem with the money cost of warping to homes. We tried using a custom alias to make players pay for warp, but in the end they got charged as they are or are not warped home.

Thanks for your time, and have a nice day.

Broke Placeholders

The one you added (%cmi_user_rank%) doesn't work and broke some others like (%cmi_user_balance%)

CMI Elevator

Just a small issue with /back.

Using a elevator plugin (iron/diamond block to teleport up or down to another iron/diamond block) will change the /back to that spot. So if you go up stairs then /back it just puts you downstairs on the elevator block.

Armor Stand Command

please add the command set to the Armor stand. which starts when the player clicks on the Armor stand. but it would be good for Armor to stand if the command is set to be edited so it can not be modify

Issue with Import from Essentials

i have in the Console performed this command: cmi importfrom essentials home warp nick money logoutlocation
and i have try to make it seperate with single argument e.q: cmi importfrom essentials home

this is the message output:
Usage: /importfrom [essentials] [home/warp/nick/logoutlocation/money]

  • Import data from other plugins

Offline teleport & Gamemode switch

if I try to put an onflin player into another game mode, nothing happens (gamemode remains unchanged)

Player XY is in the Gamemode Creative and is going to be changed to Gamemode Survival - nothing happens

The same goes for the teleport: I want to get a player from a world, but when he logs in again he is still in the world - neither /spawn [player name] nor /tphere works here.

[feature request] jail command

I would also love to a see a jail-command like the one you can find in essentialsX. It should supends players activities and teleport them. Basically its the cuff-command combined with a teleport to a location. We never ban people but send them into a jail where the can ban themself using an electric chair. Unfortunatly a jail-function is very hard to accomplish with CMI at the moment.

Cmi jump Addition

A command called /cmi jump that lets you teleport to the block that you are looking at. in addition to this you could also make it so if you have /cmi jump (user) it makes the user jump/teleport to the block that you are looking at. Both have seperate permissions. cmi.command.jump and cmi.command.jump.others

Maybe even a cmi.command.jump.override that stops them from being jumped from others

Anvil

Portable anvil:
Would it be possible, similar to the workbench, to open the anvil by order?

like: /cmi anvil [player name]

How about killall / kickall commands?

I need it really !

/cmi killall [entity type] [range] [world] - cmi.command.killall

/cmi kickall [message] - cmi.command.kickall ( This feature really useful for restarting on server )

/r and /msg issues

While working on a server that was empty I noticed that my console spammed a personal conversation from another server in my network running CMI 7.3.10.0. I have 2 pastebin links that show what happens from both servers. And for some reason only this conversation got broadcasted to the console of the server I was working on.

Server where I was working: https://pastebin.com/6wTmHXVu
Server where the conversation happened: https://pastebin.com/URNQjvSC

This was the first time I noticed it was possible to hold a conversation with someone from that server but that didn't go very well it showed up as follow: https://i.imgur.com/6PNH7O4.png https://i.imgur.com/Hu2LKOw.png

Searched for config options for bungee but couldn't find anything.

Temporary saving /tpa and /tpahere locations

This would allow players to /tpa and /tpahere other places to specific locations and being able to move away from that location and assure that the other player will be safely teleported to the location they requested. When the /tpa /tpahere request times out they are removed from the map. The map is also cleared upon restarts/reloads of the plugin.

Addition/Placeholder

Could you Please add a Placeholder for CMI Ranks? This would be very useful! Right Now, I had to use LuckPerms and add Prefixes for those Groups which is really unnecessary since the ranks are just used in the Prison Ladder and do not need to be an actual group, the players just need to be associated to that group for WorldGuard Region association.

Magic Spells plugin is trigging cmi perma fly after logout

So we recently discovered something. We have recently discovered that another plugin of ours, MagicSpells, is somehow triggering fly of people using a specific spell, which is /carpet which enables temp fly with particles. Here's what happens in order.

  1. Player casts /c carpet
  2. Spell is applied.
  3. checked /cmi info and Fly is set to True
  4. Spell ends and fly is set to false
    HOWEVER
    if the player logs out and logs back in during the spell duration, the fly remains and remains despite relog. And thus is the problem. I have to manually take it off of them. It can be successfully repeated. If you want like a short video demostrating it and showing the flag being set

Any advice or plugin fix for this would be appreciated. We have 3 servers to manage and it's possible we're missing them and not realizing. Here's an album of before and after pics. If this can't be fixed, is it possible for a node to prevent cmi flying from being triggered at all?

https://imgur.com/a/mT7WT

Improvement of warp permission structure

I have a feature/improvement request. It would be very useful, if commandblocks/the console could execute warp commands for a player without the need of giving the player the permission for the warp. One has just way more opportunities if the use of a warp is limited to a commandblock execution.

Also if one player β€žwarpsβ€œ another player both player need the permission to use the warp. The system would be way more useful if just the player who is send to the warp needs to have the permission to go there.

Keep up your great work, I appreciate it .

[feature request] Placeholder for online player

Could you add a placeholder that will list all player that are online (%onlineplayers%)? I want to list all online player for a joining player in a welcome message. Thank you for your continuous work πŸ‘

/list Customization

Is it possible, if so then where?

To set true or false to have in the /list list all Users or Users in they Groups? Or to edit they names fromn they catogories: e.q.: admin=boss etc.

Nice Greetz from Germany to you. ^^

InventoryHat doesnt work in creative.

When using cmi.inventoryhat permission, it doesn't work if the user is in creative. (This perm is for being able to drag and drop an item into the helmet slot)

Severe Save Error

I'm getting an error in my console with no additional information.

21.02 00:06:25 [Server] WARN java.lang.NullPointerException
21.02 00:06:25 [Server] INFO [CMI]  SEVERE SAVE ERROR

At times, this is included:

21.02 00:06:41 [Server] INFO [ServerAssistant] Saved information about ERROR to archive!
21.02 00:06:41 [Server] INFO [ServerAssistant] Received response code 403 from 'https://discordapp.com/api/webhooks/406288524682330113/nvtOQsXiOll-ohxJR_xAtIKvsj_o2FHgeKleSi-zx_Pd8zSziPxTD7aChgp7lgGrUSDK'

This happens every time CMI attempts to save the world. Has happened after several restarts of the server.

Using the latest spigot 1.12.2 build, and the latest version of CMI.

Specific warp permissions

Hi there.

I'm trying to make specific warp permissions giving this permission to players as they complete a quest:

  • cmi.command.warp.example

So from then, players can't warp to example using "/cmi warp example" neither using a custom alias for that purpose.
We get the "You don't have the permission for using that command" message.

Thanks for your time.

CMI spawner feature clashing with other plugins

Can we get an option to fully disable anything cmi has with spawners?

Its overlapping other plugins (even with the correct permissions) and still not working correctly.

(all the spawners are pigs now)

Mob egg spawner bug

If a user doesn't have permission to change a spawner and they try to change it with an egg it prints out a message to the player & console "You don't have permission!" (shouldn't print to console)

Kit orders

I don't believe I saw a way to do this in the plugin, if this exists already I do apologize.

Is there a way to organize the order that kits show up in the kit gui?

I have them with different weights but that does not seem to make any difference in their order. I also created them in the order I wanted them but that is not the order they ended up in. Its also not following an alphabetical order either.

The kit groups also do not seem to follow an order like that. So far they are together with their groups, I only just started the second group.

ASkyBlock not recognizing cmi economy.

ASkblock does not recognize the CMI economy. I did have Askyblock working with essentialsx but it is no longer installed since i am replacing essentials with CMI. I do have the economy set to true in the CMI config.yml and Askyblock config.yml is set to use economy. I have the latest versions and CMIEInjector installed. Could it be the order that the plugins are loading/enabling?
Startup: https://www.hastebin.com/dehidequsi.sql
Thanks.

Command cooldown bug

It appears that /time and /weather cooldowns don't work for me:

Cooldowns:
  # You can enable any command cooldown to prevent intence usage of it
  # Heal:180 means that player can use /heal command only once every 180 seconds
  # if cooldown set to -1 then this command can be performed only one time
  # Administration can bypass limitations with cmi.command.[comandName].cooldownbypass permission node
  Enabled: true
  List:
  - Heal: 1800
  - Feed: 1800
  - Time: 1800
  - Weather: 1800

User bug and Remove user bug

Startup error that spams console:

 Warning! There is two users with same name and diffrent UUID. This can cause issues! Please remove one of them from database with /cmi removeuser [uuid] 
 *usernamehere* *uuidhere* last seen: 41 days 8 hours 56 min 23 sec ago 
 *SameUsernameWithCapitalsHere* *otheruuidhere* last seen: 48 years 57 days 5 hours 51 min 32 sec ago
[00:51:32] [Server thread/WARN]: java.lang.ArrayIndexOutOfBoundsException: 1
[00:51:32] [Server thread/WARN]: 	at com.Zrips.CMI.PlayerManager.getLocationFromString(PlayerManager.java:1645)
[00:51:32] [Server thread/WARN]: 	at com.Zrips.CMI.PlayerManager.getLocationMapFromString(PlayerManager.java:1629)
[00:51:32] [Server thread/WARN]: 	at com.Zrips.CMI.PlayerManager.getValueFromDb(PlayerManager.java:1511)
[00:51:32] [Server thread/WARN]: 	at com.Zrips.CMI.PlayerManager.loadUserFromDb(PlayerManager.java:1189)
[00:51:32] [Server thread/WARN]: 	at com.Zrips.CMI.Modules.DataBase.DBDAO.loadAllUsers(DBDAO.java:773)
[00:51:32] [Server thread/WARN]: 	at com.Zrips.CMI.PlayerManager.loadData(PlayerManager.java:544)
[00:51:32] [Server thread/WARN]: 	at com.Zrips.CMI.CMI.onEnable(CMI.java:1165)
[00:51:32] [Server thread/WARN]: 	at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:264)
[00:51:32] [Server thread/WARN]: 	at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:316)
[00:51:32] [Server thread/WARN]: 	at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405)
[00:51:32] [Server thread/WARN]: 	at org.bukkit.craftbukkit.v1_12_R1.CraftServer.enablePlugin(CraftServer.java:387)
[00:51:32] [Server thread/WARN]: 	at org.bukkit.craftbukkit.v1_12_R1.CraftServer.enablePlugins(CraftServer.java:336)
[00:51:32] [Server thread/WARN]: 	at net.minecraft.server.v1_12_R1.MinecraftServer.t(MinecraftServer.java:442)
[00:51:32] [Server thread/WARN]: 	at net.minecraft.server.v1_12_R1.MinecraftServer.l(MinecraftServer.java:403)
[00:51:32] [Server thread/WARN]: 	at net.minecraft.server.v1_12_R1.MinecraftServer.a(MinecraftServer.java:341)
[00:51:32] [Server thread/WARN]: 	at net.minecraft.server.v1_12_R1.DedicatedServer.init(DedicatedServer.java:292)
[00:51:32] [Server thread/WARN]: 	at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:616)
[00:51:32] [Server thread/WARN]: 	at java.lang.Thread.run(Thread.java:748)

Then when i type /cmi removeuser with the uuid of the 48year one it says:

[01:02:18] [Server thread/INFO]: Could not remove player data file. Most likely data file dont exist
[01:02:18] [Server thread/INFO]: Could not remove player stats file. Most likely data file dont exist
[01:02:18] [Server thread/INFO]: Could not remove player advancements file. Most likely data file dont exist
[01:02:18] [Server thread/INFO]: Could not remove player from database. Most likely data entrie dont exist

Also feature request: allow /cmi removeuser to be used ingame

Registered Entity request

Request an option to manually purge a player's registered entity count manually despite them being active.

Addition

Make it so Custom Text and Books can be used together to make "User Manuals" for Click Events and Hover Text.

Aliaseditor issue

Every restart i get /rules back in the aliaseditor even when I delete it.

worth and sell

What are your thoughts on adding /sell hand, /sell all, /sell inven and /worth (with a /setworth)?

CustomAlias, message in console

When a "CustomAlias" is used, a message appears on the console indicating that a command has been written that does not exist.

Sorry, bad english.

CMI doesnt work right with towny balance

Converted essentials to cmi and it reset every town to default balance and does not let us add balance to the towns. Makes me wonder if towny taxes can take as well.

Towny also uses iconomy with essentials (because essentials has some error) and we cannot convert the iconomy balance to cmi at all.

/nick works a bit funky

I'm setting CMI up on a test server first before moving it to the main server and I noticed /nick kinda acts a bit weird

For example if you did /nick &cName

The name would be
< Name >

But the > arrow at the end would also be &c. And then the chat is also &c.

If you do /nick &cName&r it works correctly.

Is there a way to perhaps add the &r at the end of every nick command or something like that?

Glitched entity count

One of my players reporting suddenly hitting the max count for brewing stands when he wasn't even close to 20.

server crash with /checkban

All I did was run /checkban . I did type /checkban (playername) after but it looks like the server had already stopped responding with the /checkban command.

This is the CMI version before the sell hand version. 7.3.11.0. Paper 1.12.2.

[15:16:34] [Paper Watchdog Thread/ERROR]: 		java.lang.Thread.sleep(Native Method)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.mojang.authlib.yggdrasil.YggdrasilGameProfileRepository.findProfilesByNames(YggdrasilGameProfileRepository.java:72)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.destroystokyo.paper.profile.WrappedGameProfileRepository.findProfilesByNames(WrappedGameProfileRepository.java:47)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.UserCache.a(UserCache.java:89)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.UserCache.getProfile(UserCache.java:159)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.craftbukkit.v1_12_R1.CraftServer.getOfflinePlayer(CraftServer.java:1355)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.Bukkit.getOfflinePlayer(Bukkit.java:733)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.Zrips.CMI.NBT.v1_12_R1.getPlayer(v1_12_R1.java:119)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.Zrips.CMI.PlayerManager.getUser(PlayerManager.java:280)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.Zrips.CMI.PlayerManager.getUser(PlayerManager.java:227)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.Zrips.CMI.PlayerManager.getUser(PlayerManager.java:223)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.Zrips.CMI.commands.list.checkban.perform(checkban.java:64)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.Zrips.CMI.commands.CommandsHandler.onCommand(CommandsHandler.java:209)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:151)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.craftbukkit.v1_12_R1.CraftServer.dispatchCommand(CraftServer.java:677)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.sk89q.worldedit.bukkit.WorldEditListener.onPlayerCommandPreprocess(WorldEditListener.java:95)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor495.execute(Unknown Source)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:70)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:515)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:500)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.Zrips.CMI.Modules.SpecializedCommands.SpecializedCommandManager.processAliasCmdsAsPlayer(SpecializedCommandManager.java:60)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.Zrips.CMI.AllListeners.onPreprocessCommand.onCommand(onPreprocessCommand.java:56)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor777.execute(Unknown Source)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:70)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:515)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:500)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.PlayerConnection.handleCommand(PlayerConnection.java:1464)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.PlayerConnection.a(PlayerConnection.java:1277)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.PacketPlayInChat.a(PacketPlayInChat.java:45)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.PacketPlayInChat.a(PacketPlayInChat.java:5)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:14)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.PlayerConnectionUtils$$Lambda$293/140376175.run(Unknown Source)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		java.util.concurrent.FutureTask.run(FutureTask.java:266)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.SystemUtils.a(SourceFile:46)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:843)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:426)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:767)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:665)
[15:16:34] [Paper Watchdog Thread/ERROR]: 		java.lang.Thread.run(Thread.java:748)```

ctext auto-alias broken

Custom text (ctext) auto-alias is broken. If a ctext file has <AutoAlias> set when the server boots, it doesn't work. But, if you "editctext" the file and click the second "[+]" twice (off and back on), then the auto-aliasing starts working for that file. But upon the next reboot, ctext auto-alias doesn't work again.

I'm running CMI 7.3.8.5 on the latest Spigot 1.12.2-R0.1-SNAPSHOT

motd welcome message on player login broken

Hey, zrips, when you fixed the ctext auto alias, you broke the welcome message. It won't print anymore when player logs in. I'm talking about this line specifically in the config...

# Defines name of customtext on players login to server. To disable just set name to non existing customText
Motd: welcome

ctext file named welcome.txt used to print fine in 7.3.8.5, but doesn't print as of 7.3.9.0.

Color Code issues

Some /msg related bugs:
http://prntscr.com/i7yrqw /tell looks like this, no other message commands do.
https://prnt.sc/i7yrpk people on the recieving end of a player with bold in their nickname see this. (using luckperms for prefixes and a number of other things)
/r only responds to the last person who messaged you. i dunno if this is intentional, but if it is, i'd very much like an option to change it to the last person YOU messaged, instead.
if this is already a config option, please point it out to me; i've been unable to find it.

color code permissions are also a bit broken. nobody has the node to use black or magic (&k) but they can use it in /msg and in /nick.

Permissions system for customaliases

I have a command that restarts the server in a fancy way. With a count down and everything. It uses fromConsole! tag. At the moment as it currently stands any user who uses the command can restart the server. I want to give the custom command to specific people. Is it possible to add a custom permission: *permhere* tag to customaliases? This addition would allow server owners to create custom commands/aliases like their own emojis for example and put permission nodes on them and give them to specific ranks aswell (Example). Love the plugin, keep up the great work!

Flying at login - a CMI issue?

Have since several updates already the problem that players can fly the new joinen / rejoin the #game.

We have created the group [GUEST] for "Default" players and they do not have the right to fly.
Unfortunately, I keep watching new players strangely fly

by /cmi Info [player name] I find out that there is: can fly: true
unbenannt
But where did they get the right?
Also with some players, who already played some time on the server this problem was noticed.

Even after a reload (which can occur from time to time), every online player gets the right to fly afterwards
how can you turn this off and is there a general solution?
We have already negated the rights for fly in PermissionsEX.

/pex user [player name] add -cmi.command.fly
or.:
/pex group [groupname] add -cmi.command.fly

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