Comments (3)
It is partially possible.
You'd export the model including the missing face, and use Mark Seam
on all of its boundary edges (they will be drawn in red). That way, the cube and the missing face will be connected by flaps.
Problem is that it's not possible to adjust the position of the flaps and they may actually end up on the missing face. Their position is quite random in the current version of the script.
In order to force all flaps on the cube, you'd have to extrude the missing face a bit outwards. Select it and use the operator Extrude Only Edges
. Then, use Scale to enlarge the resulting boundary. There will be two extra faces in the exported PDF but the flaps will be all right.
Does that work for you?
from export-paper-model-from-blender.
This works is certain models, but if you need to make some internal structure like this:
to support the weight of the model like a skeleton and this is not conected to the main model because is width reduce to fit in and the flaps that i need are these:
Thanks for the quickly answer.
from export-paper-model-from-blender.
Then if I understand correctly, the only issue is thickness of the material. If it was thin enough, you could just connect the support structure to the hull directly.
What is actually the material that you use? Would proper handling of paper thickness solve your issue?
See also issue #16.
from export-paper-model-from-blender.
Related Issues (20)
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