Comments (4)
This is quite an easy task, there's just one important catch. Features like 'Create UVMap' and 'Bake Texture' operate directly on mesh data, so these would have to be disabled if modifiers are used.
Are there any modifiers apart from Mirror that should be supported? Armature and Boolean come into mind.
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Yes! and exports need to be merged in advance, can you change the selected objects to
from export-paper-model-from-blender.
That's a very different request. I also think trying to export several objects at once is the reason of the other issue you reported just now.
The script will rather throw an error if you try to export several objects at once. I'm afraid that the Bake Texture feature is not stable enough.
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Related Issues (20)
- Flaps on border edges in open model HOT 3
- Customizable Tab Location
- Color export error Blender 2.83 HOT 4
- Enable/disable model Scale setting HOT 1
- Interactive unfold while exporting
- proposal for easier glueing HOT 1
- SVG font size wrong HOT 1
- Two-sided export HOT 1
- Separate pages for different materials
- Tabs are sometimes drawn overlapping model HOT 2
- Crash in 2.83.12 HOT 2
- Addon not working. HOT 6
- Straightening islands?
- Attribute Error: 'BakeSettings' object has no attribute 'use_pass_ambient_occlusion' HOT 5
- add a tab and slot export option
- Show bend angle when exporting HOT 1
- Missing texture after Export with the textures option activated HOT 3
- Options for foam - thickness and stretch
- Dodecahedron not unfolding with correct ratios. HOT 5
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