Comments (8)
Mmm, I just imported the script into a new project and it compiles fine. What version of Unity are you using? Can you delete the script and download it again just in case?
from prefablightmapping.
I use Unity 2017.4.40 now. Unfortunately result is same, it throws same errors. :/
from prefablightmapping.
Is this a brand new project?
from prefablightmapping.
No, It is my work project (60 GB) without errors.
Now I tried the script in a new project and it throws same error unfortunately.
from prefablightmapping.
Ok I figured it out, its because of an older version of .Net, give me a min to get a more general version that's backwards compatible
from prefablightmapping.
Thanks, I will be checking for updates.
from prefablightmapping.
It's updated and tested on 2017.4.40 : )
from prefablightmapping.
Thanks for the "2017 compatibility edition", I appreciate it very much.
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