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Comments (6)

hasanbayatme avatar hasanbayatme commented on May 22, 2024

Do you send your code?

from savegamefree.

giveuplease avatar giveuplease commented on May 22, 2024

What code?

from savegamefree.

hasanbayatme avatar hasanbayatme commented on May 22, 2024

You said when you try to save. where you try in code?
EDIT: What do you mean load of level?

from savegamefree.

giveuplease avatar giveuplease commented on May 22, 2024

Save or load by presing button in this Demo or via "Saver.Save ( demoData, fileName )"
load of level - "Application.LoadLevel(Application.loadedLevel)" or other level with SaveGameFree

from savegamefree.

hasanbayatme avatar hasanbayatme commented on May 22, 2024

What thing get duplicated?

from savegamefree.

hasanbayatme avatar hasanbayatme commented on May 22, 2024

@giveuplease Thanks for the bug report.

I have found it as soloution:

using System.Linq; // Required for the .Contains call below:

...

private EventHandler foo;
public event EventHandler Foo
{
    add
    {
        if (foo == null || !foo.GetInvocationList().Contains(value))
        {
            foo += value;
        }
    }
    remove
    {
        foo -= value;
    }
}

it seems the function get subscribed multiple time to a single delegate.

So the above code fixes it.

See Stackoverflow Answer for more information.

Thanks.

from savegamefree.

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