Comments (3)
Hi @dkorobov2.
You are using the old version of Save Game Free that needs initialization before saving and loading but in the Gold Update there is no need to do this.
Please use the updated Save Game Free version.
In the new version you can use Save system without initialization.
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I had to delete the old package and re-import. Everything is working now. Left a positive review and thanks for the help!
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Thanks for reporting back.
You are awesome!
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Related Issues (15)
- Duplicate Saver.OnSaved and Saver.OnLoaded HOT 6
- Loading Failure Callback & Backup Saving HOT 1
- SaveGameFree tries to delete output_log.txt HOT 1
- SamsungTVPlayer Obsolete in Unity 2017 and newer HOT 1
- UnityWebRequest.Send() is obsolete (which generates a warning) HOT 1
- Unable to clear or delete saved data
- Want to get Json data HOT 1
- DeleteAll() purges the whole Assets folder
- Load a list with default value HOT 1
- Loading with encoded bool HOT 3
- Fast encryption? HOT 1
- Serialization Exception: invalid binary format when saving DateTime with a password HOT 3
- missing documentation HOT 3
- Identifiers not working en WebGL HOT 2
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