Comments (3)
I’d love to provide a test case; however, my alpha testers are now refusing to tell me how to replicate the issue, because they want to use it against other players on the test server. I’ll try working with and seeing if they’ll cooperate. Using a large group of irl friends that love making each other suffer may’ve not been the best idea
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I tried to test this out myself with an Interdiction Matrix and an Anti-Personnel module, but it didn't take effect in the nether. Could you please provide a test case?
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Apparently you need to have a force field generator at the same cord in multiple dimensions for the bug to occur. I know these players are on one of the ad Astra planets which match the overworld cords, unlike the nether that is 1/8th the overworld cords. I’m not sure if that would change anything
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Related Issues (20)
- Internal Server Hang on Startup (1.19.2, MFFS-5.0-alpha2.7) HOT 6
- [Request|Enhancement] Add config to limit upgrade modules HOT 1
- Startup hang after update HOT 1
- Full Server Crash when player enters force field with anti-personnel modules HOT 5
- [1.20.1] TheOneProbe Dependency Issue
- [Bug] Fortron Capacitor deletes items on input HOT 2
- [Bug]? or [Unimplemented]? Interdiction Matrix Block Access/Block Alter modules not working
- Book cannot be disabled HOT 1
- interdiction matrix spams chat
- [strange behevoir/ Enhancement request] forcefield thickness
- 1.20.4 Can't launch? HOT 1
- Versions above 5.0.1 usable in 1.19.2?
- [NeoForge 1.20.1] EnableProjectorModeGlitch not working HOT 1
- It caused my game to not start, removing it made it start fine
- [Bug] dupe via the interdiction matrix
- The beams representing the interaction of energy between blocks are oddly rendered when the player picks up an item. HOT 2
- interdiction matrix dupes 1.20.1 HOT 1
- Doesn't load on 1.20.1 HOT 1
- [Bug] Game Crash while saving custom structures HOT 1
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