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ceruleanstardewmods's Issues

Market Day Online Multiplayer Bugs

Market Day has a few client-specific bugs in online multiplayer games:

  • Some of the market day generated NPCs are invisible for the client. They appear as walking shadows, and their portraits are empty when interacted with, as seen below. This happens consistently.
    Host:
    hostinvisnpc
    Client:
    clientinvisnpc
    clientnpctalks

  • The client can't open the inventories of any other shops, but the host can without issue. Nothing seems to trigger this, it happens right when the shops open and before the host tries to open any inventory. This is also consistent, seemingly happening every market day.

  • The shop stalls are cleaned up for the host the next day, but stay in town for the client. Host:
    hostleftovers
    Client:
    clientleftovers

Here is the host log: https://smapi.io/log/c24886cf595d4873b9287ed3a144419e

Here is the client log: https://smapi.io/log/56a40e6c6aec470e9b6a092c0df012c0

Both have the mod's verbose debugging option enabled. I attached both below in case they somehow get lost:
ErrorLogs.zip

(Market Day) Faraway NPCs leave too late and stay too long.

NPCs that live a long way from Pelican Town (like, for example, those from Ridgeside Valley mod) leave a bit too late for the usual Market Day routine. After they go into Gus's shop and come out, they end up browsing at shops that are already closed:
hostafterclosehost

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