Comments (2)
Considering merging them back in as I agree it has made it harder to test. Initially want to try out your changes in #186 with Raylib-cs-Examples so it uses Raylib-cs directly instead of using the nuget package.
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@anggape Looking more into it I decided to go ahead with merging the main examples project back in. Next I want to get examples working with the local build to complete #186.
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Related Issues (20)
- Improve utils for mesh generation and processing HOT 9
- [Bug] Utf8 doesn't work in 4.5.0.3 HOT 10
- JPG Support HOT 2
- In the `InputGamepad` demo the gamepad image is never displayed. There are multiple contributing factors and related problems. HOT 4
- InputGamepad demo not working HOT 2
- SkyboxDemo not working HOT 4
- DllImport fails find raylib.dll on Windows HOT 7
- Some constants are missing from rlgl HOT 2
- Make fields in 'RenderBatch' struct public HOT 1
- MeasureText always returns 0 HOT 1
- Missing Vector3 definition? HOT 2
- IsMaterialReady doesn't contain Material argument HOT 1
- CameraPitch and CameraYaw don't allow passing a Camera3D as ref HOT 5
- [Feature Request] Safe pathway to LoadFontFromMemory HOT 4
- Update to Raylib-5.0.0 HOT 1
- Invalid signature for "GenImageText"
- Add a managed version as a separated package HOT 1
- Suggestion: pin GitHub Action to most recent LTS version of Ubuntu HOT 2
- raylib drawline & alpha HOT 2
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