Comments (7)
Thanks! I'll try out the build-from-source version.
I have a hunch that macOS has some more issues, but'll post back here after I've tried
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I also have the same problem on macOS, but there even the workaround doesn't help. Should I open a separate issue for that?
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@yanchith Thanks for opening the issue. For now I would stick to copying it next to the exe instead when not using the nuget package. I will update the README to make this clearer. Been a known issue for a while in the dotnet sdk dotnet/sdk#19929.
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No need for a separate issue. Issue can be tracked here for multiple platforms.
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Also worth mentioning that you can try Raylib-cs.Native which aims to build raylib locally and copy next to the executable. Aim is to make manual installation easier however it is a work in progress. You can try it with the Examples project to compare.
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@yanchith Any update on this issue?
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Hi, unfortunately I don't have any updates. I got swamped by other stuff. Meanwhile the kids jumped engines 4 times, so I have no-one urging me to fix it.
Last I remember: the DLL issue on Windows was as we talked before - you had to copy the DLL next to the exe manually. On macOS, even the workaround didn't work. I don't know the library loading system on macOS very well, and gave up on figuring it out after some time.
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Related Issues (20)
- [Feature] Add custom build flags (like custom OpenGL version...) HOT 15
- LoadTexture with path containing special characters not working HOT 3
- [chore] v4.5.0.3 Release
- [Feature] Add a string method for `OpenURL` and `SetGamepadMappings` HOT 5
- Improve utils for mesh generation and processing HOT 9
- [Bug] Utf8 doesn't work in 4.5.0.3 HOT 10
- Combine ChrisDill/Raylib-cs-Examples repository HOT 2
- JPG Support HOT 2
- In the `InputGamepad` demo the gamepad image is never displayed. There are multiple contributing factors and related problems. HOT 4
- InputGamepad demo not working HOT 2
- SkyboxDemo not working HOT 4
- Some constants are missing from rlgl HOT 2
- Make fields in 'RenderBatch' struct public HOT 1
- MeasureText always returns 0 HOT 1
- Missing Vector3 definition? HOT 2
- IsMaterialReady doesn't contain Material argument HOT 1
- CameraPitch and CameraYaw don't allow passing a Camera3D as ref HOT 5
- [Feature Request] Safe pathway to LoadFontFromMemory HOT 4
- Update to Raylib-5.0.0 HOT 1
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