crsnbrt / keysim Goto Github PK
View Code? Open in Web Editor NEWdesign and test virtual 3d keyboards.
Home Page: https://keyboardsimulator.xyz/
License: MIT License
design and test virtual 3d keyboards.
Home Page: https://keyboardsimulator.xyz/
License: MIT License
Can't change the color using hex values with the color editor. Changes to all 0s when you hit backspace or try to insert a hex value.
Ahh title i guess.
I would like to request a 96% choice if possible.
I believe the below are probably the most common 96 layouts, the first probably the most common.
Great stuff! ๐
As an ortho keyboard user, I think it would be awesome to be able to have a nice ortho layout bigger than the 2 offered.
(can't tell my size but it is a typematrux)
We ISO-users are, without a doubt, a minority. It's understandable if the project doesn't want to support other layouts than ANSI, but as a swede I'd really love support for ISO.
It might open uncomfortable doors however, as some might request AZERTY support and stuff like that.
really only an issue on the <60% layouts
While designing my desk setup I've been looking through various mousepad designs that might fit my planned kb build.
Then I had the idea to open up photoshop and overlay the keysim export .png to images of my mousepad choices.
Just thought it would be very convenient if there was a similar feature in keysim where you can place a custom image as background (and even possibly control the scaling/placement?
I could even try contributing this feature myself if I find the time to study the project stack.
Any interest?
Must old style
I'm looking at various combinations of keycaps and this is a great tool, however I've just discovered the amazing look of side printed keycaps like these on Amazon
and would love to be able to mock them up in this tool
Would be useful to add support for split keyboards such as Ergodox, Moonlander, Kinesis Advantage, and Corne
I tried to clone and run "npm install" However, there are multiple vulnerabilities. When I try to run, it says "./src/three/key/geometry.js
Attempted import error: 'Face3' is not exported from 'three' (imported as 'THREE')."
Does anyone have experience with that?
Hello everyone,
First of all, thanks for this keyboard!
I'm planning to use it to make a short video for my band (first of all, I hope you're alright with it and you'd obviously be credited).
To make it happen with a decent resolution, I'd need to be able to make a screenshot while I'm hitting a key but that's not possible right now
=> Is there any plan to make this possible in a near future?
If there is, yeepee.
If there's not, no problem and thanks for everything anyway :)
All the best
The 40% keyboard model doesn't seem to match any actual 40% keyboard I've ever seen. It's not the typical 12u (the q row plus a 1u escape and backspace) or the minivan 12.75u board. It's a 14u board that has all the bottom-4-row punctuation except \|
, and I would actually like to know where to get it if it actually exists. So that's the second part of this issue: if the board exists where is it?
Is there any way that i could download model of a keyboard?
I thought it's a good idea to make the keys some kind of a frame to automatically apply the image to it, or better yet to make it have a cropper. I'd like to help if I can but currently I'm having trouble on which file to start
When Highlighting is turned on in the Test tab, the highlighted keys use the default legend style and sub legends. I feel like it would make more sense if the highlighted keys maintained the current chosen legends.
On a related note, it seems highlighted keys just stay highlighted forever? To get them to go back to normal you have to change one of the settings in the Options tab. Perhaps they should reset when you leave the Test tab or turn off highlighting?
Adding sound would be nice.
Please consider implementing a way to add our own fonts (through uploading) and graphics to keys, and perhaps images too (art work), possibly even across several keys. Also, it would be nice that if you implemented custom fonts, we can change the positioning of each character on said keys instead of only having to rely on a pre-set positioning system.
I don't think the .vscode should be in the repo.
I have a project in mind that can use this keyboard simulator but it seems that every time I tried to install it gives me an error, and that got me thinking.
what are the requirements for this project (such as node ver, etc) I tried so hard to run this project after cloning it with no luck
left shift key doesnt highlight on press on layout change
Hi contributors,
Love the online website renderer which makes it super easy to render keyboards! Just wanted to suggest a feature request to be able to render cases that are acrylic/polycarbonate. Thanks!
Pls add a feature to let us change the keyboard case color and material, thanks
edit: nvm i found it youre so sexy
it would be great if when you finish designing it you could order it with some custom keyboard designer with all the specifications
I occasionally hit this error when I try to npm start
.
It doesn't happen 100% but happen very often; sometimes I just open another port and that would work, but most of the time this issue persists, then just randomly disappears once in a while.
Would love to get a workaround/solution for this; I have tons of colorways to add ๐คฉ
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