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Strange culling about sfml-tmxloader HOT 4 OPEN

fallahn avatar fallahn commented on May 24, 2024
Strange culling

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Comments (4)

fallahn avatar fallahn commented on May 24, 2024

OK Thanks, looks like this is specific to Isometric maps.

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Rexagon avatar Rexagon commented on May 24, 2024

And there is another issue. The debug grid/objects are shifted by a half of tile.
Screenshot: http://i.imgur.com/djTVb2Z.png

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fallahn avatar fallahn commented on May 24, 2024

Interesting. The example file I have doesn't have this problem. Can you test the example isometric map for me and see if you have the same prolem? Thanks.

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Rexagon avatar Rexagon commented on May 24, 2024

I'm sorry, but it's too late. A couple of minutes ago I have started writing map classes using tmxparser, so I deleted my last work). But I think that the issue is in parser, because I have tested different isometric maps and there was the same bug.

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