Comments (6)
Hi,
please post your driverlist.h
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Hello @barbudreadmon here it is.
thx for your support
driverlist.zip
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BTW I see changing
struct game_sourcefile_entry {
char game_name[256];
char sourcefile[256];
};
in /src/dep/scripts/gamelist.pl it fixes the issue.
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changing the char length is beyond the point, the problem here is that your sourcefile_table is storing crap, i.e
static game_sourcefile_entry sourcefile_table[] = {
{ "88games", "/home/kelv/zznew/EmuELEC/build.EmuELEC-Amlogic-ng.aarch64-4/build/fbneoSA-7200efefe322f153be2e1164be50323db6d5c720/konami/d_88games.cpp"},
{ "flagrall", "/home/kelv/zznew/EmuELEC/build.EmuELEC-Amlogic-ng.aarch64-4/build/fbneoSA-7200efefe322f153be2e1164be50323db6d5c720/pst90s/d_1945kiii.cpp"},
instead of
static game_sourcefile_entry sourcefile_table[] = {
{ "88games", "konami/d_88games.cpp"},
{ "flagrall", "pst90s/d_1945kiii.cpp"},
I have absolutely no idea how you are doing this, your instructions don't allow me to reproduce it, and our buildbot doesn't have this issue either.
It seems to me you are doing something you are not mentioning.
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So it does happen when the makefile is moved elsewhere, which seems to be a thing with emuelec's build system.
37e23e3 should take care of this.
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@barbudreadmon thx so much for taking in account the path for driverlist . The change you did make the result. Kind Regards!!!
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