Comments (4)
Nice catch, thanks! For some reason, translating and rotating worked but not scaling.
Fixed with aac9525
Also added examples/ellipsoid.go to verify non-uniform scaling.
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Found a couple more issues and fixed them. Here's a before & after of the new example.
Before:
After:
from pt.
First: what editor used?
Second: I found way to run examples... even 32-bit.
from pt.
@acterhd If the first question is for me, Answer is WebStorm.
and good that you found a way to run examples 👍
from pt.
Related Issues (17)
- Where's the readme?
- Submit gopher rendering to golang-graphics repository HOT 2
- Would you consider a rename? HOT 1
- cornell works, but... HOT 1
- Is pt suitable for simple real-time rendering? Can this be implemented? HOT 10
- Will OpenGL version of this PT? HOT 3
- bunny example fails, no "bunny.obj" file HOT 2
- Crytek sponza not working :'( HOT 2
- Scene.RayCount crashes on 32bit systems with cgo
- Intel Embree support HOT 2
- Efficiency of Marching Cubes. HOT 3
- freestyle
- SDFShape support for ClearMaterial HOT 1
- Any pointers for docs?
- Light baking
- what does "pt.Renderer.IterativeRender" do? no documentation?
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