Related Issues (17)
- Where's the readme?
- Is pt suitable for simple real-time rendering? Can this be implemented? HOT 10
- Transformed triangle mesh render incorrectly HOT 4
- Will OpenGL version of this PT? HOT 3
- bunny example fails, no "bunny.obj" file HOT 2
- Crytek sponza not working :'( HOT 2
- Scene.RayCount crashes on 32bit systems with cgo
- Intel Embree support HOT 2
- Efficiency of Marching Cubes. HOT 3
- freestyle
- Submit gopher rendering to golang-graphics repository HOT 2
- SDFShape support for ClearMaterial HOT 1
- Any pointers for docs?
- what does "pt.Renderer.IterativeRender" do? no documentation?
- Would you consider a rename? HOT 1
- cornell works, but... HOT 1
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