Comments (10)
I think this is some kind of problem with the core F# 3.0 installation where the FSharp.Core.dll is not part of any package known to MonoDevelop, but it is in the lib/mono/4.0 directory.
I tried fiddling around adding an lib/pkgconfig/fscore.pc (just editing it directly in) but didn't see any results.
@migueldeicaza, do you know if/how this DLL should be registered as part of a package?
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It would be good to know how to resolve this as I have a similar issue with another reference.
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I had the same issue. My pull request "sort of" fixes this by generating the fsproj
file in the configure.sh
script and by adding <HintPath>
tag which makes MonoDevelop happy. Does that work for you @7sharp9 ?
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@funnelweb I dont suppose you know where about in the script that everything is copied to the:
/Library/Frameworks/Mono.framework/Versions/3.0.0/lib/ ... directory?
Im having trouble following the install script. Im referring to the fsharp compiler code not the fsharpbinding
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src/fsharp/targets.make. what's the root problem, i can help get the scripts right
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The root problem is the FSharp.Core is not registered as a package, a .pc file needs to be created and placed i the following folder:
/Library/Frameworks/Mono.framework/Versions/3.0.0/lib/pkgconfig
The standard lib/pkgconfig/
location is not checked for packages by monodevelop, I guess it makes sense in this instance as the packages are the mono ones.
Im not much of a script wizard so Im stumbling in the dark to be honest...
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Can we do anything with this issue after @migueldeicaza commented on the other issue we have with package locations?
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it would be so good to fix this!
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FWIW you can install pc files into /Library/Frameworks/Mono.framework/External/pkgconfig
so they aren't removed when Mono is updated.
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Resolved upstream in MonoDevelop See #317
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Related Issues (20)
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