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09jlardinois avatar 09jlardinois commented on August 24, 2024 5

Solved it.

The newSource('folder/sound.wav') should be
newSource('folder/sound.wav', 'static / stream / queue')

I hope that makes sense... yikes if it doesn't. So, line 73 in particular should read,

['paddle-hit'] = love.audio.newSource('sounds/paddle_hit.wav', 'static'),

Because newSource takes a file name and sound type (not to be confused with data type).
Types in Love2D 11.1 are static, stream, and queue. I'll leave it up to the confused users to figure out what all that is themselves.

from breakout.

girng avatar girng commented on August 24, 2024

I'll leave it up to the confused users to figure out what all that is themselves.

LOL

from breakout.

girng avatar girng commented on August 24, 2024

https://love2d.org/wiki/Tutorial:Audio should be updated as well

from breakout.

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