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A plugin for godot implementing the godot package manager, a npm based package delivery system.

License: Apache License 2.0

GDScript 100.00%
godot godot-engine package-manager gpm

godot-plugin's Introduction

Godot Package Manager plugin for godot

discord version

Warning This gpm implementation does not support yaml, toml and hjson, only pure json is supported.

Installation

Note read the using packages quickstart first.

  1. Clone the repository or grab the latest release
  2. Place the addons/godot-package-manager folder into your project's addons directory
  3. Enable the plugin in Godot. A new menu will appear in the editor's bottom panel, that contains the update and purge buttons

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godot-plugin's Issues

[Feature Request] The ability to install & manage packages without touching json or command line

Basically I would like to manage packages in a GUI just by specifying a package name and maybe version, and then godot.package automatically updates to add/remove/change version.

Adding a package could be handled by having an input field that accepts the same package name npm cli would accept, with or without the version tag.

Similar to how rider handles packages, but without searching the registry, just adding/removing
image

Is this CI compatible?

It doesnt seem like running npm i works, as this uses a custom godot.package thing. How do I make it work?

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