femfx's Issues
TestScenes Assets
Hello, is it possible to get the assets for the "TestScenes.cpp" for example:
- car-body-tets
- car-hood-tets
- tractor_tire_tets.1
- materialblock.1
- duck.1.node
- duck.1.ele
There are quite a few files not just the ones I listed... I guess they are node and ele extensions?
Compatibility with Linux or OSX ?
Hi,
Before digging into the code I wanted to know if there is a known limitation on OSX or Linux, does the code depend on windows specific libraries?
Thanks
Does the library work with c++14?
I saw it had parallel for loops and that is a c++17 feature.
How to do raycasting?
Hi, thanks for this library! I'm writing a basic game engine, and was trying to figure out how to do raycasting. I couldn't find a method for this like PhysX's PxScene::raycast
. Do you have recommendations on how to implement that method with this library?
wish for a try page
Samples for Unreal Engine?
Where can I find samples scene of code usage in the Unreal ENgine engine?
Is it possible to combine Plasticity & Fracture?
I'm looking for a solution to implement the simplest metal deformation with the following tearing. Is it possible to implement with this library? Does anyone know how to implement sush behaviour with MATERIAL_DEMO_SCENE (rectangular panel)?
Ex.: Projectile holes, explosion deformation, rope/resin tearing
FEMFX Unreal Engine 5 port
Hey guys, I was wondering if anyone was able to use FEMFX in Unreal Engine 5?
Samples for Unity Engine?
Are there any available samples for Unity?
Could it be used to other CPUs?
use to Arm or ...
readme UE4 branch link 404 error
As title states, the link to the unreal engine 4 plugin branch isn't working anymore.
May I say fantastic looking plugin, can't wait to play with this!
Thanks for your efforts.
FEMFX Viewer crashes with illegal instruction
Compiled with lastest master branch and latest build of GLFW (3.3). I think it's a library mismatch problem. Which version of the external libraries must be used?
Is FEMFX dead?
Can we expect any further development on FEMFX?
Source code of the Houdini plugin
I was wondering if there's any chance to release the source code of the Houdini plugin to tinker with. This project is very promising, but as it stands, I see no simple way of generating .fem metadata without using Houdini, and even using Houdini I found it very difficult to import and export simple arbitrary models for testing in UE4.
Are there plans to create other methods to create content for UE4? Perhaps a plugin for either a free alternative such as Blender or perhaps a tool to create content from within UE4? Can someone explain what the general goal is of this project and if there are people who have created content other than the developers, and have succesfully imported it into UE4? I would love to hear from you.
how to make .FEM meshes without houdini.
Hey there,
is it possible for you guys to make a tutorial on how to make .FEM models on Blender
i am currently able to open the project but i cannot seem to be able to make any meshes
Cannot make it work on 4.25 neither 4.18.3
Plugin for Unreal Engine with linked GitHub account is not available (EM: 404)
I followed the below guide on how to link UE with my GitHub account, and after receiving a confirmation email about successful linkage, the UE plugin and demo is still hidden/unavailable.
https://www.unrealengine.com/en-US/ue4-on-github
On GPUOpen, the below is stated:
"The Unreal Engine plugin is available here https://github.com/GPUOpenSoftware/UnrealEngine/tree/FEMFX-4.18. This link will only work for those with access permissions to the UE4 repository."
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