Comments (5)
Like a setting that automatically places a node whenever you're far away enough from the last placed node?
How would that be useful?
from augtyr.
Could be useful to create new routes with having to use "+" all the time, and would also be a time saver
from augtyr.
The distance to the previous node doesn't play a part in determining if a new node should be placed. I.e. you should never place a new node only because you've determined that the previous node is too far.
A setting to intelligenty place nodes automatically could be good and useful if properly thought of and implemented, but it would not be based on distance.
from augtyr.
Maybe whenever the player changes of direction, jumps, things like that ?
from augtyr.
Well, the mumble API dosen't exactly report on direction changes or jumps, only position.
I could maybe code an "educated guess algorithm," e.g. if the vertical position went up a certain amount in a certain amount of time, then the player probably jumped.
Even then, doesn't sound useful to me. I make routes way more meticulously than just running through a map pressing + every so often, and I hope other people do as well.
from augtyr.
Related Issues (20)
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from augtyr.