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A simulated ground robot with a lidar sensor performing SLAM. Build on Open Scene Graph and QT.

CMake 2.41% C++ 96.75% C 0.83%

2dlidarslam's Introduction

2D Lidar SLAM

By: Michael Farrell

The simulation uses Open Scene Graph to display the robot in the maze and to simulate the lidar sensor. The overall gui uses Qt.

Robot dynamics, kinematics and control based on "Control of Unicycle Type Robots" by R. Carona, et. al. pdf

2D Lidar SLAM based on google cartographer and the corresponding paper "Real-Time Loop Closure in 2D LIDAR SLAM" by W. Hess, et. al. pdf. I implemented the ceres scan matching for local submaps, but loop closure and pose graph optimiztion are not implemented.

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