Jeff Schomay's Projects
My configs
A MIT-licensed, deployable starter kit for building and customizing your own version of AI town - a virtual town where AI characters live, chat and socialize.
Elm profiles to sponsor
html5 game with phaser
https://jschomay.hashnode.dev/
Race robots up a wall of scattered letters with your keyboard
Fast-paced, 2D, mobile, mind-trick game.
An interactive fiction story about finding light in the darkness written on the Elm Narrative Engine
A game. This will become much more. For now, a place to play and test and learn...
Server for Deadline subway game with Inworld AI NPCs
Rogue-lite puzzle game about deducing the levels of your heroes and monsters through repeated trial and error
Elixir AI for the "Battleship" game to demonstrate my elixir behavior tree library
Elixir library for building AI's from composable behavior trees
Behavior tree implementation in Elm
A simple demo of adding behavior with types instead of logic
A type representing bounded numbers in Elm.
Learning elm to visualize sound levels data
Build your own non-linear interactive stories using the Elm Narrative Engine
Does monorepo (like babel.js or lerna.js) work in Elm? Apparently not :(
A tool for building interactive fiction style stories in Elm.
Network graphs with nodes and edges written in Elm.
Simple and robust pagination in elm
Write unit and fuzz tests for your Elm code, in Elm.
Elm plugin for Vim
Development blog for the Elm Narrative Engine
Online editor for Elm Narrative Engine
Playing with ways to visualize stories made in the Elm Narrative Engine