Related Issues (20)
- Probably wrong release note HOT 1
- It is possible to keep upgrading a LC without commonality loss indefinitely by changing at least 1 unit of resources
- Hangar should not need to be upgraded for "Propellant GSE" HOT 1
- Uncrewed (but crew capable) test flights in Crewed Orbit program have unstable contract requirement HOT 7
- Comm satellite / nav satellite payload sliders mostly don't work in P&LC HOT 1
- Air launch Limits should be based on Player Skill HOT 2
- Interplanetary contract issues HOT 1
- Game breaking issue? HOT 4
- "Crew Updates" information popup prevents user from stopping time warp. HOT 1
- Unable to finish Orbital Test Flight (Uncrewed) contract due to landed capsule not registering as "Return Home Safely". HOT 6
- KCT queue showing "infinite time" items at the top (should be at the bottom) HOT 1
- Engineers do not go idle if any vessel is rolled out HOT 1
- Science collectable below 40km altitude, v3.2.1.0 release HOT 1
- Shabby 0.3.0.0 Failed to install HOT 1
- Separate RD107/108 Verniers missing since commit 369fc0f1e42deefeb2c95ab1480dd13d795b8b3a HOT 6
- [3.2.1.0] Flight Director - Message by 15km & 20km HOT 2
- Some engines descriptions like Agena B and D restart penalties are overwritten by RP-1, but descriptions should be maintained in RO. HOT 2
- Cosmic Ray Science Experiment not including lesser versions of experiment HOT 2
- Lunar Impactor contract fails at high impact speeds HOT 4
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