lawnjelly / godot-splerger Goto Github PK
View Code? Open in Web Editor NEWMesh splitting and merging script for Godot
License: MIT License
Mesh splitting and merging script for Godot
License: MIT License
I'm having trouble getting this to work. Are there any runnable project examples to see what it should do? Thanks.
does this already, or are there plans to, support bone/skeletons as well?
thinking about modular character systems where you swap out different parts of the character at runtime. you should be able to merge the correct meshes together and have the character use a single skeleton even if the character is made up of many different parts/meshes.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.