Comments (1)
Hi, its good to hear that this package could help you,
about the feature you mentioned, right now I only support loading 3D models from assets and url,
but it may be possible to load models from file system, for example create file and passing file path as the model src,
I have not test it it yet, if you have fixed it please share and feel free to create PR to package.
from flutter_3d_controller.
Related Issues (20)
- is it possible to add decorations? HOT 2
- Clicking on 3D Models and Feature to Zoom In on the Clicked Model Part HOT 1
- Can't able to open obj format HOT 1
- Custom progress bar HOT 2
- View Application Directory Models HOT 5
- Dynamically add textures from a path HOT 3
- Not working on iOS HOT 1
- Formats Support HOT 2
- Load glb file from device internal storage in AOS & iOS HOT 1
- Unable to fetch Animations and textures on iOS. HOT 1
- Loading animations from a separate file HOT 4
- No way to determine when controller is ready (model is loaded) HOT 3
- Fetaure like DecalGemoetry of three.js HOT 1
- getAvailableAnimations does not work on iOS but works on Android HOT 1
- [Question] Is it possible to change textures in multiple objects within one model? HOT 2
- unable to load .obj format
- [request] draw on 3d space
- Support for VRM files?
- In flutter web, glb file work in local but not on server
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from flutter_3d_controller.