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Zombie Unicode Game Engine

A game engine for Windows terminals.

This game engine is windows-only as it depends upon the C++ Win32 API. It features:

  • 16 colors
  • Input Detection
  • Mouse Support

archive/src (incomplete) has:

  • Entity-Component-System (Entities, Components, & Systems)

Screenshot of the gameplay.

Install on Windows

  • Install 7-Zip.
  • Install GCC. In the directory C:\, download and unzip MinGW x86_64-XX.X.X-release-win32-seh-msvcrt-rt_vXX-revX.7z; the location of g++.exe should be C:\mingw64\bin\g++.exe.
  • Add C:\mingw64\bin to the Windows Environment Variable PATH.
  • Install Git Bash; make sure to choose "Run Git from the Windows Command Prompt" during installation. This should result in a MINGW64 Bash installation that can access your Windows PATH while having access to Linux commands (ie. the find command).
  • Clone this repository to a directory on your computer. That directory will be referred to as root.
  • Install Make for Windows; the location of make.exe should be C:\Program Files (x86)\GnuWin32\bin\make.exe.
  • Add C:\Program Files (x86)\GnuWin32\bin\ to the Windows Environment Variable PATH.

From here, everything should be installed to compile & run this software.

Compile & Run Scripts

To run a script, open a Bash (or equivalent) terminal within root and type the command.

command description
make compile & link the program
make clean remove all compiled files

Contribute

Unfortunately, this project doesn't support community contributions right now. Feel free to fork, but be sure to read the license.

zuge's People

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