Hi again, compiled all the files successfully.
All files from the folder runtime copied to the folder with the game GTA SA: MP, but when you start the game there is nothing :(
Hi
I used d3d9_canvas.reset_resources(); to hide the gameoverlay program when testing gameoverlay, but I am reporting an error when maximizing or restoring the game window.
"Could not reset the Direct3D device"
solution compiles fine, inject doesn't crash anything, the console indicates that google.com is being loaded. However, nothing is being shown on the screen. Am I missing something? Tested with d3d9 and openGL.
Writing cause there is zero information on what platform, language, compiler should be used or even how to use it after we compile it.
I was struggling with internet's mess by trying to find ANY solution to draw a simple crosshair on a fullscreen game and no ahk, easyhook, hooking, reading processes or hooking dlls was working. This project is next to test, but to be honest I don't even know where to start as readme explains nothing.