Comments (3)
I was able to get past this by adding this stuff to my csproj:
<LangVersion>11.0</LangVersion>
<AnalysisMode>Recommended</AnalysisMode>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
<IsPackable>false</IsPackable>
Not sure which one fixed it (probably the avalonia one?), but the project builds. The designer still won't work. It's looking in the wrong directory for the dll (the .godot folder instead of the actual bin). Still trying to figure that one out. It happens in my project and the sample projects.
from estragonia.
Thanks for the report, it's <LangVersion>11.0</LangVersion>
that fixes it.
Estragonia targets C# 11, which has a breaking change regarding ref structs escape analysis. Projects targeting C# 10 (which is the default for net6.0 projects generated by Godot) are unable to call the method.
I'll change the target language level used by the library to C# 10 for now, as C# 11 isn't really needed. With this change, consuming projects can be either C# 10 or 11 and it'll work.
Regarding the previewer, which IDE are you using with which plugin? I just tested:
- Fresh git clone of Estragonia
- Open the GameMenu.sln sample in VS2022 with AvaloniaVS installed
- Build the solution
- The designer shows without any issue
Same thing with Rider with AvaloniaRider.
What error do you get?
Note that the Godot SDK sets the project output path to .godot\mono\temp\bin
so it's normal for the assemblies to be searched there. It should be completely transparent to the previewer, which uses whatever output path is configured.
Would you mind opening another issue or discussion regarding the previewer to keep it separate from the C# errors?
from estragonia.
Fixed in 1.0.1: please update if you don't want to have to target C# 11.
from estragonia.
Related Issues (10)
- Visual Studio Designer Issue (with workaround) HOT 2
- Leverage Skia Context outside of the GUI HOT 1
- AMD GPU corrupted rendering HOT 25
- PushRenderOptions error on run HOT 4
- Possible to use Avalonia's StorageProvider to open file picker? HOT 1
- Failure to render UI Controls on Remote Desktop Terminal Sessions (RDP) HOT 6
- Can you support LibVLCSharp.avalonia or libmpv.avalonia players in godot4? HOT 3
- Estragonia specifically requires Avalonia.Skia v 11.0.5 HOT 2
- Unable to use Estragonia on macOS due to Vulkan dependency HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from estragonia.