Comments (2)
The versions are fixed because it uses internal Avalonia API, which can (and do) change between minor versions.
I really need to do a better job in releasing more often, with updated versions. Meanwhile, you can try the Godot 4.2 branch, targeting Godot 4.2.2 and Avalonia 11.0.10.
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v1.1.0 is released, which targets Avalonia 11.0.10.
A preview version is coming for Avalonia 11.1 beta/rc.
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Related Issues (10)
- CS9077 and CS8350 errors in auto generated godot files HOT 3
- Visual Studio Designer Issue (with workaround) HOT 2
- Leverage Skia Context outside of the GUI HOT 1
- AMD GPU corrupted rendering HOT 25
- PushRenderOptions error on run HOT 4
- Possible to use Avalonia's StorageProvider to open file picker? HOT 1
- Failure to render UI Controls on Remote Desktop Terminal Sessions (RDP) HOT 6
- Can you support LibVLCSharp.avalonia or libmpv.avalonia players in godot4? HOT 3
- Unable to use Estragonia on macOS due to Vulkan dependency HOT 1
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