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Just a physics based dice roller. Created because others were unsatisfying or hard to use.

Home Page: https://qubus0.github.io/diceRoller/

License: GNU General Public License v3.0

GDScript 78.11% GLSL 1.20% HTML 20.69%
godot physics 3d dice dice-roller dnd dnd-tools warhammer-40k

diceroller's Introduction

diceRoller

Just a physics based dice roller. Created because others were unsatisfying or hard to use.

diceroller's People

Contributors

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diceroller's Issues

UI fixes

fix responsiveness to screen height
add max dice when pressing Enter in max dice input

No way to add dice now?

It's been a couple weeks since I last used this. The new interface looks much better. However, I don't see any way to add dice now. Tried in both Firefox and Chrome browsers.

Integrating into other web applications

Hi, this is really great stuff. I've been looking for something like this to integrate into my open source D&D encounter tracker.
Do you have any documentation or suggestions for how I might be able to add this to an existing JS/React project? I'd like to pass options to the dice roller (number & type of dice), have the physics dice roll on the screen, then pass the retults back to the application.
Is there an interface for this already, or something you might be planning to implement.
I'm not familliar with Godot or WASM.
Here's my project: https://github.com/S-North/DnD-NextJs-MongoDb

Dice presets

A specific amount of die of a type rolled together in a group and saved to a single button

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