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interresting-cpp-pattern's Introduction

Hi there ! I'm Jonathan 🦊

Rendering Programmer Assistant at Ubisoft Paris Mobile

I am a video game programmer focused on rendering part from Paris, France 🇫🇷 pursuing a Masters in game programming at Isart digital, who is passionate about rendering, programming and chess♟️. I love to learn and to share my knowledge with others at my blog.

⚡️ Skills

I'm proficient at:

  • Languages: C, C++, C#
  • Game engine: Unity, Unreal engine 4
  • Tools: Vs, Rider, Vscode, RenderDoc
  • Shader: GLSL, HLSL, ShaderLab (unity)
  • Rendering API: OpenGL ES, OpenGL 4.6, DirectX (notion)
  • Versionning: Git, SVN, Perforce
  • Game engine features:
    • Rendering
    • AI (Machine learning, UtilitySystem, BT, state machine...)
    • online architecture
    • Physic
    • Architecture (ECS, entity based, ECSG...)
    • GUI

💼 Experience

I am currently working at Ubisoft Paris Mobile as an assistant renderer for a mobile game.
I also worked at Eversim to improve the rendering features of their game engine.
And before ? I was a nurse 💉
➡️ Here my CV

LinkedIn social link (Six Jonathan)

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