Giter Site home page Giter Site logo

rtc-attach's Introduction

rtc-attach

Roughly equivalent to the attachMediaStream package but with support for rtc.io plugins. Also uses an error first async API to allow plugins time to initialize.

NPM

unstable rtc.io google group

Example Usage

var capture = require('rtc-capture');
var attach = require('rtc-attach');

capture({ video: true, audio: true }, function(err, stream) {
  if (err) {
    return console.error('could not capture stream: ', stream);
  }

  attach.local(stream, function(err, el) {
    if (err) {
      return console.error('could not attach stream to element: ', err);
    }

    document.body.appendChild(el);
  });
});

Example using Plugins

var capture = require('rtc-capture');
var attach = require('rtc-attach');
var opts = {
  plugins: [
    require('rtc-plugin-nicta-ios'),
    require('rtc-plugin-temasys')
  ]
};

capture({ audio: true, video: true }, opts, function(err, stream) {
  if (err) {
    return console.error('could not capture stream: ', err);
  }

  attach.local(stream, opts, function(err, el) {
    if (err) {
      return console.error('could not attach stream: ', err);
    }

    document.body.appendChild(el);
  });
});

Reference

attach(stream, opts?, callback)

Attach stream to a HTML element that will render the content. The provided callback follows the format of fn(err, element). While the async nature of this package may seem odd, because a plugin may need time to initialize this caters for this case in addition to standard usage in the browser.

  • autoplay (default: true) - by default after the stream has been attached to the element it will be played. This is done by calling the play() function on the element rather than relying on autoplay attribute functionality.

  • el (default: null) - if you with to supply an element to be used instead of creating a new element to receive the stream specify it here.

  • muted (default: false) - whether the created element should be muted or not. For local streams this should almost always, be true so consider using the attach.local helper function for simple cases.

  • plugins (default: []) - specify one or more plugins that can be used to render the media stream appropriate to the current platform in the event that WebRTC and/or media capture is supported via a browser plugin.

attach.local(stream, opts?, callback)

Attach a local stream with options appropriate for local streams:

  • muted: true

License(s)

Apache 2.0

Copyright 2014 National ICT Australia Limited (NICTA)

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

 http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

rtc-attach's People

Contributors

betimer avatar damonoehlman avatar nathanoehlman avatar

Stargazers

 avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar

rtc-attach's Issues

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.