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openrts-1's Introduction

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What is OpenRTS ?

OpenRTS is a 3D real-time strategy game engine coded in java 1.8, powered by jMonkeyEngine 3 and open-source.

OpenRTS intend to support any kind of common real-time strategy gameplay, design and control, provinding it's own editor and a versatile data structure.

The project also wants to be a pool of RTS ressources, giving access to a large and free-to-use set of maps, models, sounds, armies data and gameplays.

But OpenRTS is under developpement. There is a long way to go and a huge and growing TODO list. We will be glad to receive any of your contributions !

Watch the engine in action !

How to set up ?

The project uses Gradle to support any IDE, or none.

Just clone the repository, then run at commandline in rootdirectory "./gradlew run" (or "gradlew.bat run" on windows).

You want to set up in your favorite IDE like jMonkey SDK or Eclipse? Simple ! Please follow this page of the wiki.

The engine is set by default with a test dataset and some example maps you can load.

  • F1 : Game Mode (static iso camera)
  • F2 : Editor Mode
  • F3 : First Person view (for testing purpose)

Need Help ?

First, you may want to take a look at the wiki.

Then you will certainly get to the forum.

And of course, you won't hesitate to write to us at [email protected]

How to contribute ?

You want to participate and make OpenRTS a fully functionnal game engine ? The more the merrier !

Forum

The place to start ! Debates and brainstormings to make OpenRTS a better engine (and to meet the awsome team).

GitHub issues, our TODO list

We've got a gazillion of issues you can work on right now, and we will be happy to add your requested features to the list.

Ressources

OpenRTS wants to provide it's own complete and workable dataset to allow immediate RTS creation.

We are glad to welcome all your creations : models, sounds, maps, particle sprites, army data... And if your contribution respects the current low poly art style, it's only better !

Please note that all your contributions will fall under the OpenRTS licence and will become public and free-to-use, as the engine itself.

Bug report

If you see bugs (and you will probably see many), please search for existing bug issues to avoid duplicates. Then open your issue with a little test case. You can also report it on the forum if you have doubts.

Licence

OpenRTS is released under the MIT Licence. See Licence file.

openrts-1's People

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