Comments (4)
import Ceto_1_1_4.unitypackage from the root folder, then it gets fixed
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I think the project is missing something that allows Unity to clone it correctly. Not sure atm, maybe the meta files?
Im looking into it.
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Yeah. gitexcluding .meta files would do it. They are absolutely essential. (also worth checking you've got serialization mode set to "force text" in settings - it makes things work much nicer with most VCS's)
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I had force text and visible meta files enabled and thought that would do it but looks like the git ignore file defaults to ignoring meta files.
They have been added now and looks like cloning is working.
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Related Issues (12)
- Caustics won't work in opaque mode
- Shadows won't work for transparent mode
- CETO Ocean shows sun reflection across the water, even if sun is occluded behind a big terrain HOT 2
- How do you select the ocean mesh?
- HDRP Support HOT 2
- Ceto Wave Spectrum GPU Buffer Error HOT 1
- Anyone got this working on windows yet? HOT 3
- Learning the algorithm HOT 1
- You're a gift HOT 1
- Please provide a 5.6 unityasset file
- Render targets issue on iOS devices HOT 4
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