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WORK IN PROGRESS

Home Page: https://kaliber5.github.io/ember-ecsy-babylon/

License: MIT License

JavaScript 16.60% TypeScript 71.68% HTML 2.27% CSS 0.47% Handlebars 8.99%
ember babylon ember-addon webgl ecsy

ember-ecsy-babylon's Issues

Provide support for custom WebXR buttons

Rendering the buttons using Ember, for better customizability. Should support detected supported sessionModes, and entering that mode on click. Maybe a helper for support detection, and a yielded action for entering the mode?

The detection helper could also be used to show a notice and a QR code to switch from desktop browser (not supporting WebXR) to mobile.

Dependency Dashboard

This issue lists Renovate updates and detected dependencies. Read the Dependency Dashboard docs to learn more.

Open

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Ignored or Blocked

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Detected dependencies

github-actions
.github/workflows/ci.yml
  • actions/checkout v2
  • actions/setup-node v2
  • actions/checkout v2
  • actions/setup-node v2
  • actions/checkout v2
  • actions/setup-node v2
.github/workflows/docs.yml
  • actions/checkout v3
  • actions/setup-node v3
  • bahmutov/npm-install v1
  • peaceiris/actions-gh-pages v3
npm
package.json
  • @ember/render-modifiers ^2.0.0
  • @ember/test-waiters ^3.0.0
  • @glimmer/env ^0.1.7
  • @glimmer/tracking ^1.0.4
  • ecsy ^0.4.2
  • ember-auto-import ^2.4.1
  • ember-cli-babel ^7.26.11
  • ember-cli-htmlbars ^6.0.1
  • ember-cli-typescript ^5.0.0
  • ember-concurrency ^2.1.0
  • ember-concurrency-async ^1.0.0
  • ember-concurrency-ts ^0.3.1
  • ember-destroyable-polyfill ^2.0.3
  • ember-named-blocks-polyfill ^0.2.4
  • ember-on-resize-modifier ^1.0.0
  • ember-resources ^5.0.2
  • @babylonjs/core 5.19.0
  • @babylonjs/gui 5.19.0
  • @babylonjs/gui-editor 5.19.0
  • @babylonjs/inspector 5.19.0
  • @babylonjs/loaders 5.19.0
  • @babylonjs/materials 5.19.0
  • @babylonjs/serializers 5.19.0
  • @ember/optional-features 2.0.0
  • @ember/test-helpers 2.8.1
  • @embroider/test-setup 1.8.3
  • @glimmer/component 1.1.2
  • @glimmer/tracking 1.1.2
  • @types/ember 4.0.1
  • @types/ember-qunit 3.4.15
  • @types/ember-resolver 5.0.11
  • @types/ember__test-helpers 2.8.0
  • @types/qunit 2.19.2
  • @types/rsvp 4.0.4
  • @typescript-eslint/eslint-plugin 5.33.0
  • @typescript-eslint/parser 5.33.0
  • broccoli-asset-rev 3.0.0
  • ember-cli 4.6.0
  • ember-cli-dependency-checker 3.3.1
  • ember-cli-inject-live-reload 2.1.0
  • ember-cli-sri 2.1.1
  • ember-cli-terser 4.0.2
  • ember-cli-typescript-blueprints 3.0.0
  • ecsy-babylon 0.8.0
  • ember-disable-prototype-extensions 1.1.3
  • ember-export-application-global 2.0.1
  • ember-load-initializers 2.1.2
  • ember-page-title 7.0.0
  • ember-qunit 5.1.5
  • ember-resolver 8.0.3
  • ember-source 4.6.0
  • ember-source-channel-url 3.0.0
  • ember-template-lint 4.12.0
  • ember-truth-helpers 3.1.1
  • ember-try 2.0.0
  • eslint 8.22.0
  • eslint-config-prettier 8.5.0
  • eslint-plugin-ember 11.0.5
  • eslint-plugin-node 11.1.0
  • eslint-plugin-prettier 4.2.1
  • eslint-plugin-qunit 7.3.1
  • loader.js 4.7.0
  • npm-run-all 4.1.5
  • prettier 2.7.1
  • qunit 2.19.1
  • qunit-dom 2.0.0
  • release-it 14.14.3
  • release-it-lerna-changelog 4.0.1
  • typescript 4.7.4
  • webpack 5.74.0
  • @babylonjs/core ^5.0.0
  • @babylonjs/gui ^5.0.0
  • @babylonjs/gui-editor ^5.0.0
  • @babylonjs/inspector ^5.0.0
  • @babylonjs/loaders ^5.0.0
  • @babylonjs/materials ^5.0.0
  • @babylonjs/serializers ^5.0.0
  • ecsy-babylon ^0.8.0
  • node 14.* || >= 16
  • node 14.20.0
  • yarn 1.22.19

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Support LoadGltfs to load dynamic list of assets

The current API requires key-value pairs of assets to be passed as component arguments:

<World.LoadGltfs
  @bedmodel={{this.bedmodelFile}}
  @material={{this.materialFile}}
  @material_base={{this.baseMaterialFile}}
  as |ach|>

But what if the assets are dynamic, like a map/hash of assets we don't know beforehand. We have no splarguments syntax available...

<World.LoadGltfs
  ...this.assetMap
  as |ach|>

So need some other API, like:

<World.LoadGltfs
  @assets={{this.assetMap}}
  as |ach|>

If we have that API, the former one is a bit redundant, as you could also do:

<World.LoadGltfs
  @assets={{hash
    bedmodel=this.bedmodelFile
    material=this.materialFile
    material_base=this.baseMaterialFile
  }}
  as |ach|>

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