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A simple and easy-to-use library to enjoy videogames programming

Home Page: http://www.raylib.com

License: zlib License

Shell 0.72% C 84.17% Lua 9.14% Makefile 2.80% HTML 0.73% CMake 1.39% Batchfile 0.41% Roff 0.05% Meson 0.05% Zig 0.53%

raylib's Introduction

Hey ๐Ÿ‘‹ What's up?

I'm Sinan, a developer from France currently studying at EPITECH Rennes. I started programming a long time ago when I wanted to make my own games.
I am now quite knowledgeable at making games using C or C++ ๐Ÿ˜„. During my different experiences, I had the opportunity to learn many new technologies, such as React/NextJS with React Native, or Flutter, Python and many more.
I am currently working on a project for EPITECH which involves making a game engine for a networked R-Type style game (the repository is still private while the project is ongoing, but I heard it's going public before February ๐Ÿคซ).

I am quite the tech nerd, always wanting to learn more and more about many different fields. I am currently learning Rust, and want to try Go and Zig. On the more theorical side of things, I am also following courses for Machine Learning, a field that I find very interesting ๐Ÿ˜ƒ.

Please take a look at my projects If you want to, who knows, maybe you'll find something that interests you!

I code with

c logo cplusplus logo csharp logo flutter logo typescript logo react logo nextjs logo adonisjs logo python logo

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raylib's People

Contributors

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